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Element.h
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// Copyright 2015 Eric Millin
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ELEMENT_H
#define ELEMENT_H
#include "Entity.h"
#include <memory>
#include <vector>
class Element;
typedef std::vector<Element> Elements;
class Element: public SessionEntity
{
public:
using SessionEntity::SessionEntity;
void click();
void sendKey(int keynum);
void sendKeys(const std::vector<int>&);
void sendKeys(const std::string&);
std::string text();
std::string css(const std::string& property);
std::string attribute(const std::string& attr);
std::string name();
Element clone_();
private:
};
#endif /* ELEMENT_H */