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Session.h
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// Copyright 2015 Eric Millin
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string>
#include <map>
#include <vector>
#include "Window.h"
#include "Log.h"
#include "Entity.h"
#include "Status.h"
#include "JsonValue.h"
class Session;
typedef std::vector<Log> Logs;
typedef std::vector<Session> Sessions;
typedef JsonObject Capabilities;
class Session: public Entity
{
public:
Session(const std::string& id, const std::string& host, const Capabilities& caps)
: Entity::Entity(id, host), _capabilities(caps) {}
// Session(const Session& other)
// : Entity::Entity(other.id(), other.serverUrl()), _capabilities(other._capabilities) { }
Window focusedWindow();
Windows windows();
Logs logs(const std::string& logType);
static Session create(const std::string &host,
const Capabilities& desiredCapabilities);
static Status status(const std::string &host);
static Sessions sessions(const std::string &host);
protected:
using Entity::Entity;
private:
Capabilities _capabilities;
};