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Merge pull request #301 from MrNeRF/paper_updates
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awesome_3dgs_papers.yaml

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of Radiance Fields'
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authors: Mihnea-Bogdan Jurca, Remco Royen, Ion Giosan, Adrian Munteanu
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year: '2024'
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abstract: Gaussian Splatting has revolutionized the world of novel view synthesis
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abstract: 'Gaussian Splatting has revolutionized the world of novel view synthesis
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by achieving high rendering performance in real-time. Recently, studies have focused
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on enriching these 3D representations with semantic information for downstream
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tasks. In this paper, we introduce RT-GS2, the first generalizable semantic segmentation
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3D Gaussian features in a self-supervised manner, followed by a novel View-Dependent
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/ View-Independent (VDVI) feature fusion to enhance semantic consistency over
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different views. Extensive experimentation on three different datasets showcases
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RT-GS2's superiority over the state-of-the-art methods in semantic segmentation
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RT-GS2''s superiority over the state-of-the-art methods in semantic segmentation
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quality, exemplified by a 8.01% increase in mIoU on the Replica dataset. Moreover,
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our method achieves real-time performance of 27.03 FPS, marking an astonishing
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901 times speedup compared to existing approaches. This work represents a significant
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advancement in the field by introducing, to the best of our knowledge, the first
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real-time generalizable semantic segmentation method for 3D Gaussian representations
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of radiance fields. The project page and implementation can be found at https://mbjurca.github.io/rt-gs2/.
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of radiance fields.
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'
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project_page: https://mbjurca.github.io/rt-gs2/
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paper: https://arxiv.org/pdf/2405.18033.pdf
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code: https://github.com/mbjurca/RT_GS2

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