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Currently lua_pcall is used when LuaGlue calls any lua or C++ method/function. This should be made optional or selectable.
The text was updated successfully, but these errors were encountered:
Tomasu
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Currently lua_pcall is used when LuaGlue calls any lua or C++ method/function. This should be made optional or selectable.
The text was updated successfully, but these errors were encountered: