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treenode_test.go
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package onet
import (
"sync"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"go.dedis.ch/onet/v3/log"
"go.dedis.ch/onet/v3/network"
)
var treenodeTestBuilder = NewDefaultBuilder()
func init() {
GlobalProtocolRegister(spawnName, newSpawnProto)
GlobalProtocolRegister(pingPongProtoName, newPingPongProto)
treenodeTestBuilder.SetSuite(testSuite)
}
func TestTreeNodeInstance_KeyPairs(t *testing.T) {
local := NewLocalTest(treenodeTestBuilder)
defer local.CloseAll()
_, _, tree := local.GenTree(5, true)
tni, err := local.NewTreeNodeInstance(tree.Root, spawnName)
require.NoError(t, err)
require.True(t, tni.SecretKey().Raw().Equal(tni.Host().secretKey.Raw().CipherData))
require.True(t, tni.PublicKey().Raw().Equal(tni.Host().ServerIdentity.PublicKey))
require.True(t, tni.PublicKey().Raw().Equal(tni.NodePublic(tni.Host().ServerIdentity).Raw()))
require.Equal(t, 5, len(tni.PublicKeys()))
}
func TestTreeNodeCreateProtocol(t *testing.T) {
local := NewLocalTest(treenodeTestBuilder)
defer local.CloseAll()
hosts, _, tree := local.GenTree(1, true)
pi, err := hosts[0].overlay.CreateProtocol(spawnName, tree, NilServiceID)
log.ErrFatal(err)
p := pi.(*spawnProto)
p.spawn = true
go p.Start()
// wait once for the protocol just created
<-spawnCh
// wait once more for the protocol created inside the first one
<-spawnCh
pi.(*spawnProto).Done()
}
func TestTreeNodeRxTx(t *testing.T) {
local := NewLocalTest(treenodeTestBuilder)
testTreeNodeRxTx(t, local)
local.CloseAll()
local = NewLocalTest(treenodeTestBuilder)
testTreeNodeRxTx(t, local)
local.CloseAll()
}
func testTreeNodeRxTx(t *testing.T, local *LocalTest) {
_, _, tree := local.GenTree(2, true)
pi, err := local.StartProtocol(pingPongProtoName, tree)
require.Nil(t, err)
protocol := pi.(*pingPongProto)
<-protocol.done
require.NotZero(t, protocol.TreeNodeInstance.Rx())
require.NotZero(t, protocol.TreeNodeInstance.Tx())
}
func TestHandlerReturn(t *testing.T) {
local := NewLocalTest(treenodeTestBuilder)
defer local.CloseAll()
hosts, _, tree := local.GenTree(1, true)
pi, err := hosts[0].overlay.CreateProtocol(spawnName, tree, NilServiceID)
log.ErrFatal(err)
p := pi.(*spawnProto)
assert.NotNil(t, p.RegisterHandler(p.HandlerError1))
assert.Nil(t, p.RegisterHandler(p.HandlerError2))
assert.NotNil(t, p.RegisterHandler(p.HandlerError3))
p.Done()
}
type dummyMsg struct{}
type configProcessor struct {
configCount int
expected int
done chan<- bool
sync.Mutex
}
func (p *configProcessor) Process(env *network.Envelope) {
p.Lock()
if env.MsgType == ConfigMsgID {
p.configCount++
if p.configCount == p.expected {
p.done <- true
}
}
p.Unlock()
}
func TestConfigPropagation(t *testing.T) {
local := NewLocalTest(treenodeTestBuilder)
defer local.CloseAll()
const treeSize = 3
var serviceConfig = []byte{0x01, 0x02, 0x03, 0x04}
hosts, _, tree := local.GenTree(treeSize, true)
pi, err := hosts[0].overlay.CreateProtocol(spawnName, tree, NilServiceID)
log.ErrFatal(err)
done := make(chan bool)
pr := &configProcessor{expected: treeSize - 1, done: done}
for _, host := range hosts {
host.RegisterProcessor(pr,
ProtocolMsgID,
RequestTreeMsgID,
ConfigMsgID)
}
network.RegisterMessage(dummyMsg{})
rootInstance, _ := local.NewTreeNodeInstance(tree.Root, spawnName)
require.Zero(t, rootInstance.Tx())
require.Zero(t, rootInstance.Rx())
err = rootInstance.SetConfig(&GenericConfig{serviceConfig})
assert.Nil(t, err)
err = rootInstance.SetConfig(&GenericConfig{serviceConfig})
assert.NotNil(t, err)
err = rootInstance.SendToChildren(&dummyMsg{})
assert.NotZero(t, rootInstance.Tx())
log.ErrFatal(err)
// wait until the processor has processed the expected number of config messages
select {
case <-done:
case <-time.After(time.Second):
t.Fatal("Didn't receive response in time")
}
pi.(*spawnProto).Done()
}
func TestTreeNodeInstance_RegisterChannel(t *testing.T) {
local := NewLocalTest(treenodeTestBuilder)
defer local.CloseAll()
_, _, tree := local.GenTree(3, true)
ri, err := local.NewTreeNodeInstance(tree.Root, spawnName)
log.ErrFatal(err)
var c chan spawnMsg
log.ErrFatal(ri.RegisterChannel(&c))
m := &ProtocolMsg{
MsgType: network.RegisterMessage(&spawn{}),
From: &Token{
TreeNodeID: ri.treeNode.ID,
},
Msg: &spawn{I: 10},
}
msg := []*ProtocolMsg{}
for i := 0; i < 101; i++ {
msg = append(msg, m)
}
require.NotNil(t, ri.dispatchChannel(msg))
log.ErrFatal(ri.RegisterChannelLength(&c, 200))
log.ErrFatal(ri.dispatchChannel(msg))
}
// spawnCh is used to dispatch information from a spawnProto to the test
var spawnCh = make(chan bool)
const spawnName = "Spawn"
// spawnProto is a simple protocol which just spawn another protocol when
// started
type spawnProto struct {
*TreeNodeInstance
spawn bool
}
func newSpawnProto(tn *TreeNodeInstance) (ProtocolInstance, error) {
sp := &spawnProto{
TreeNodeInstance: tn,
}
return sp, nil
}
func (s *spawnProto) Start() error {
defer s.Done()
r := s.Roster()
tree := r.GenerateBinaryTree()
spawnCh <- true
if !s.spawn {
return nil
}
proto, err := s.CreateProtocol(spawnName, tree)
log.ErrFatal(err)
go proto.Start()
return nil
}
type spawn struct {
I int64
}
type spawnMsg struct {
*TreeNode
M spawn
}
// Invalid handler
func (s *spawnProto) HandlerError1(msg spawnMsg) {}
// Valid handler
func (s *spawnProto) HandlerError2(msg spawnMsg) error {
s.Done()
return nil
}
// Invalid handler
func (s *spawnProto) HandlerError3(msg spawnMsg) (int, error) {
return 0, nil
}
// Simple protocol to have messages transmit between nodes
const pingPongProtoName = "PingPongProtoTest"
type PingPongMsg struct{}
type pingPongProto struct {
*TreeNodeInstance
done chan bool
pingPongChan chan struct {
*TreeNode
PingPongMsg
}
}
func newPingPongProto(tn *TreeNodeInstance) (ProtocolInstance, error) {
cp := &pingPongProto{
TreeNodeInstance: tn,
done: make(chan bool, len(tn.List())),
}
err := cp.RegisterChannelsLength(len(tn.Tree().List()), &cp.pingPongChan)
return cp, err
}
func (cp *pingPongProto) Dispatch() error {
defer cp.Done()
select {
case <-cp.pingPongChan:
if !cp.IsRoot() {
cp.SendToParent(&PingPongMsg{})
}
}
cp.done <- true
return nil
}
func (cp *pingPongProto) Start() error {
// only called by the root
err := cp.SendToChildren(&PingPongMsg{})
if err != nil {
return err
}
return nil
}