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Fluid somehow got into my inventory as an item. #8406
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Something that might help debugging is if you can pick up/still have the items, you can force a crash by holding f3+c for a ~10 seconds; might give more info than the no-crash client log you uploaded. Also on the steps to reproduce, can you clarify? There's a few details missing else I'd make a guess. |
Sadly cannot see if the tags were special or not. However, the liquid behaved exactly as it would in the AE interface. IMO it appeared that somehow interface got confused about where to place the liquids it imported and decided to use my inventory for it. I am unsure if I managed to duplicate liquids by using drums to suck them out of my inventory or just was being provided with the liquids from AE. Sadly I got rid of the items due to GT inventory storage being already a pain, with 2 slots gone for bugged items wasn't a great idea. I would try to narrate exactly what I did.
My suspicions are that somehow interface getting linked to my inventory while I was connected because I got the liquid out of it fast enough to get it but slow enough for the game to remember where the liquid was and get connected to my inventory. |
Yes it is a generic wrapper and no, you should not be able to extract this from an inventory. |
I was making GT energy hatches and had to provide Sodium Potassium liquid to the assembler. However, the assembler previously had a different liquid I was dumping back into the system. I simply opened the interface and was spam clicking to dump the drum of liquid into the system. As mentioned, I suspect that somehow the interface gets confused about its inventory and player inventory if you try placing/picking liquids really fast when it's filling it. I will try to capture the thing on video. |
The details are important. What do you mean by spam clicking. Shift-clicking on a fluid container (drum) in your player inventory while the UI of an ME interface is open? Or did you hold the drum in-hand in the inventory and right-click the interface slot? |
I was shift-clicking the fluid container (Drum) in the interface to empty it from fluid, which led to me getting liquid inside my inventory. It's quite random and so far didn't get it to repeat, mostly due to not needing to do that anymore. Steps:
I would look into functions that deal with passing the liquid into the interface and how it counts what's valid inventory and if it can somehow get 2 inventories as valid at once from one interface. Or the one that relates to emptying the liquid from the interface storage into the ME system. How it detects where the liquid is and how it points to the inventory. It could register the liquid it wants to get into the system, and when it's picked by the player, it gets referenced to the player's inventory. |
Describe the bug
Was using GT drums to drop fluid into the network inside the AE interface. Somehow got this to happen.
Thats aint right. Also fluid is real, not visual.
Monifactory Modpack.
How to reproduce the bug
Shift right-click with a drum inside the Interface bottom area.
Expected behavior
Not happen?
Additional details
https://mclo.gs/dVM2D8n Client Log
latest.log Server log
Which minecraft version are you using?
1.20
On which mod loaders does it happen?
Forge
Crash log
None
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