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if : steps.cache-godot.outputs.cache-hit != 'true' && matrix.id == 'linux'
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run : |
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echo "Number of cores: $(nproc)"
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- scons -j$(nproc) platform=${{ matrix.scons-platform }} tools=yes target=debug bits=64
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- #scons -j$(nproc) platform=${{ matrix.scons-platform }} tools=no target=release_debug bits=64
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+ scons -j$(nproc) platform=${{ matrix.scons-platform }} target=editor dev_build=yes
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- name : " Set up MSVC developer console"
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uses : ilammy/msvc-dev-cmd@v1
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if : steps.cache-godot.outputs.cache-hit != 'true' && matrix.id == 'windows'
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run : |
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cl
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- scons -j2 platform=${{ matrix.scons-platform }} tools=yes target=debug mingw=no
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+ scons -j2 platform=${{ matrix.scons-platform }} target=editor dev_build=yes mingw=no
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shell : cmd
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- name : " Make executable"
@@ -113,6 +112,6 @@ jobs:
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# The other answers, while more "idiomatic" (if that can even be said for something like bash), are not properly handling newlines
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run : |
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ls bin -la
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- godotVer=$(bin/godot.${{ matrix.scons-platform }}.tools .x86_64 --version | xargs)
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+ godotVer=$(bin/godot.${{ matrix.scons-platform }}.editor.dev .x86_64 --version | xargs)
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echo "## Godot version: \`$godotVer\`" >> $GITHUB_STEP_SUMMARY
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echo "Built for **${{ matrix.artifact }}** from commit [\`$SHA\`](https://github.com/godotengine/godot/commit/$SHA)." >> $GITHUB_STEP_SUMMARY
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