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Possible parking issue with "Parking Roads" assets #423

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originalfoo opened this issue Jul 10, 2019 · 10 comments · Fixed by #1626
Closed

Possible parking issue with "Parking Roads" assets #423

originalfoo opened this issue Jul 10, 2019 · 10 comments · Fixed by #1626
Labels
BUG Defect detected COMPATIBILITY Mod (in)compatibility / checker confirmed Represents confirmed issue or bug high priority Affects lots of users PARKING Feature: Parking AI / restrictions / etc STABLE TM:PE STABLE branch

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@originalfoo
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originalfoo commented Jul 10, 2019

Details

Using LABS 10.21.1 STABLE 10.20 <-- that's the problem

leaderofthemonkeys (Paradox):
i've been having problems recently w parking, cars just won't park in parking spaces, no matter what i do they won't use them
on street-parking is a-ok
but my parking lots remaiuin empty (yes, parking ai is on)
it's super late, about to go to sleep, so not sure what you want to analyze this

Later:

i investigated a bit more, seems like it's only badi_dea's parking spaces
https://steamcommunity.com/sharedfiles/filedetails/?id=1293869603

Logs

output_log.txt 239,000+ lines!!! by far biggest log file I've ever seen

TMPE.log

Save game

QuickSave20190709233553843.zip

Note: Looking at the log file, lotm has 64GB RAM, so I suspect you'll need massive page file to load that savegame. There are truly insane numbers of workshop assets.

Mods

Bold lines are potentially broken / outdated mods (unlikely to be cause of the issue above, but flagging them up anyway).

Note: Roads United Core+ breaks toll booths; there are some mods that require it (highlighted bold) which should be disabled or removed.

  • UnlimitedMoney
  • UnlimitedOilAndOre
  • UnlimitedSoil
  • UnlockAll
  • DaylightClassic (locally installed for some reason)
  • MoveIt (locally installed for some reason)
  • PropUnlimitor (locally installed for some reason; also I suspect this is a broken mod)
  • 812125426 - NExt2
  • 724382534 - One way train tracks
  • 1530376523 - Railway replacer
  • 1552053911 - TrailerVariation Loader
  • 1546357276 - Industries Vehicle Converter
  • 1386697922 - Garbage Bin Controller
  • 814498849 - Improved Content Manager
  • 1637106958 - Lock Forestry
  • 1603398633 - Flag Params
  • 820157360 - Spawn Points Fix
  • 633547552 - Roads United Core 2.0
  • 1586027591 - TinySegments 2.0 (can break traffic lights etc)
  • 1585691173 - HDRI Haven Cubemap Pack
  • 1536223783 - Hide Selectors
  • 1540147921 - Grid be Gone
  • 837112310 - Roads United: Europe (requires Road United Core+ mod)
  • 685719710 - More Shortcuts
  • 954067599 - PropRotating Params
  • 1369729955 - Customize It!
  • 769744928 - Pollution, Death, Garbage and Crime Remover Mod
  • 1147015481 - No Crosswalks - Remove Crosswalks/Crossings - Including Road Assets (issues reported with Industries DLC)
  • 1117087491 - Remove Road Props
  • 1412844620 - Realistic Walking Speed
  • 1394468624 - Advanced Stop Selection (ex MTSE)
  • 1388613752 - Tree Movement Control
  • 780720853 - Vehicle Effects 1.8.1
  • 1349895184 - Tree LOD Fix
  • 1324539315 - Land Ships
  • 531738447 - CSL Show More Limits
  • 553501635 - Sub-Buildings Enabler (DEPRECATED)
  • 734025380 - Configure Outside Connections' Limits
  • 785528371 - Cinematic Camera Extended
  • 952542692 - Airport Road Light Remover
  • 949504539 - SingleTrainTrackAI
  • 932490392 - Track My Time
  • 595017353 - More Flags ( + flags replacer )
  • 932192868 - Road Options (Road Colors Changer ++) (possible conflict with No Crosswalks mod)
  • 775021554 - Theme Mixer
  • 922939393 - Transparency LODs Fix
  • 911295408 - Prop Scaling 0.3 [Experimental ALPHA]
  • 917543381 - No Problem Notifications
  • 910440715 - Plant Scaling
  • 903347963 - Transparent Selectors
  • 883332136 - Any Road Outside Connections
  • 881291183 - Ploppable Asphalt +
  • 895061550 - Theme Decals
  • 794268416 - Steamy - More Steam controls
  • 427258853 - Crossings
  • 497033453 - Unlimited Outside Connections (Beta)
  • 445589127 - Precision Engineering
  • 572888650 - Remove Need For Power Lines
  • 576997275 - Remove Need For Pipes
  • 821539759 - Disable Zone Check (unmaintained)
  • 406102887 - Super Demand
  • 552324460 - No Fires
  • 621002682 - No Questions Asked
  • 515489008 - Extra Train Station Tracks ( ETST )
  • 541673195 - Resident Travel Rebalance v1.1 (not compatible with WG Citizen Lifecycle Rebalance mod below...)
  • 654707599 - Citizen Lifecycle Rebalance v2.6
  • 512314255 - More Network Stuff
  • 426163185 - Realistic Population and Consumption Mod v8.4.0
  • 409069482 - Fill The Houses
  • 781767563 - Extended InfoPanel
  • 793346248 - Decal Hover Area
  • 438449058 - Building Eyedropper Tool
  • 768213484 - Subtle Bulldozing, Dragging and More
  • 442167376 - Advanced Vehicle Options (AVO) (old version, doesn't properly categorise Industries vehicles)
  • 472128528 - Larger Footprints (Snowfall) (marked as game breaking in workshop)
  • 611254368 - Environment Changer (+ Improved Theme Selection )
  • 707497031 - Tram Station Track
  • 465127441 - Airport Roads
  • 774449380 - Catenary Replacer
  • 1094334744 - Procedural Objects
  • 1591584836 - HDRI 2K Cubemap Pack
  • 1721492498 - Cargo Hold Fix
  • 1747800340 - Building Theme: University City Districts
  • 928128676 - Improved Public Transport 2
  • 934994075 - Service Vehicle Selector 2
  • 576327847 - 81 Tiles (Fixed for 1.2+)
  • 412149127 - Font Selector
  • 1591417160 - Hide It!
  • 583429740 - Traffic Manager: President Edition [STABLE]
    • v10.20 doesn't include any of the parking fixes
  • 1789133988 - Route Shields for PO
  • 586012417 - Ploppable RICO
  • 815103125 - Extra Vehicle Effects (Plugin for Vehicle Effects Mod)
  • 455403039 - Unlimited Trees Mod v1.12
  • 912484109 - Flood Damage Control [BETA]
  • 763684437 - Roads United: North America PLUS (requires Roads United Core+ mod)
  • 848896702 - Roads United: US Edition - Reworked (requires Roads United Core+ mod)
  • 973512634 - Sort Mod Settings
  • 1776052533 - Stops & Stations
  • 1758376843 - Network Skins 2 (Beta)
  • 1565201461 - Roads United: US Reworked 2018 (requires Roads United Core+ mod)
  • 1771841274 - HDRI Haven Cubemap Pack 2
  • 812713438 - Dynamic Resolution (Fixed for 1.9!)
  • 552309905 - No Abandonment
  • 412146081 - PostProcessFX v1.9.0
  • 1680642819 - Ultimate Level Of Detail (ULOD)
  • 1372431101 - Painter
  • 1183931915 - Cubemap Replacer
  • 458519223 - Unlock All + Wonders & Landmarks
  • 924884948 - Plop the Growables
  • 878991312 - Prop it Up! 1.4.4
  • 793176674 - Sharp Textures
  • 791221322 - Prop Precision
  • 787611845 - Prop Snapping
  • 694512541 - Prop Line Tool [PLT] (vAlpha)
  • 650436109 - Quay Anarchy
  • 465318661 - Toggleable Whiteness
  • 689937287 - Surface Painter
  • 1562650024 - Rebalanced Industries
  • 1274199764 - Network Tiling
  • 1209581656 - Relight
  • 812107110 - Less Steam
  • 762520291 - Shadow Strength Adjuster
  • 672248733 - Ultimate Eyecandy v1.5.2
  • 593588108 - Prop & Tree Anarchy
  • 564141599 - No Seagulls
  • 530771650 - Prefab Hook (Mod Dependency)
  • 406354745 - Speed Slider [v2]
  • 1658679290 - Forest Brush v1.2.5
  • 1645781000 - Elektrix's Road Tools 2.0
  • 898480258 - Camera Positions Utility
  • 837734529 - Find It!
  • 802066100 - Fine Road Anarchy
  • 767233815 - Decal Prop Fix
  • 651322972 - Fine Road Tool
  • 523824395 - Clouds & Fog Toggler
  • 502750307 - Extra Landscaping Tools
  • 833779378 - Loading Screen Mod [Test]
  • 1597852915 - More Advanced Toolbar (bit buggy & laggy)
    • Suggest: Resize It! mod by Keallu instead
  • 845665815 - CSL Map View
  • 450877484 - Mod Tools

Will update lotm about issue then close ticket.

@originalfoo originalfoo added BUG Defect detected invalid Not a valid issue in-progress The problem is being solved currently STABLE TM:PE STABLE branch labels Jul 10, 2019
@originalfoo originalfoo self-assigned this Jul 10, 2019
@originalfoo
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Needs to switch to LABS version which has the parking fixes.

@originalfoo originalfoo changed the title (solved) Possible parking issue with "Parking Roads" assets Possible parking issue with "Parking Roads" assets Jul 10, 2019
@originalfoo
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She was apparently using LABS when the issue occurred, but had switched to STABLE in hopes it would fix issue. Suggested to 'Clear Traffic' after switching back LABS as workshop users have stated that solves any remaining parking issues they had.

@originalfoo originalfoo added confirmed Represents confirmed issue or bug and removed invalid Not a valid issue in-progress The problem is being solved currently labels Jul 10, 2019
@originalfoo originalfoo removed their assignment Jul 10, 2019
@originalfoo
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originalfoo commented Jul 10, 2019

Reopening - the issue still persists with LABS 10.21.1

It's specifically the badi_dea assets, which , apparently use a custom AI (and thus likely not picked up by TM:PE parking AI):

100% sure i'm using labs, cleared traffic, still no dice
but since it doesn't effect any other parking i'm guessing it is just those parking lots.
badi_dea said "mine are using dummy AI, maybe a mod is altering the behavior of that AI?"
it worked before, but when i switched to labs for the first time it's been broken ever since
even if i move back to stable

@originalfoo originalfoo reopened this Jul 10, 2019
@originalfoo
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aubergine18Yesterday at 12:47
Badi_Dea Which AI does your parking lot road parking assets use?
Badi_DeaYesterday at 16:11
I believe it was dummy AI - have you been talking to LOTM?

@originalfoo
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originalfoo commented Aug 11, 2019

Tagging #280 , #479

@originalfoo originalfoo added PARKING Feature: Parking AI / restrictions / etc COMPATIBILITY Mod (in)compatibility / checker labels Aug 11, 2019
@originalfoo
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Found an older issue relating to Parking Lot Roads - apparently the problem started after Campus update: #352

@originalfoo
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Another report, this time re: LABS:

t1a2l:
I have tmpe labs, i build a big parking near my zoo but no one use it...
parking roads

Also, the problem is also present on v11 ALPHA too. Maybe not as bad, but cars certainly avoid the parking lot roads.

@originalfoo
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Roads United Core has been flagged as potential cause of this issue (unconfirmed).

image

@krzychu124
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@aubergine10 still valid issue?

@originalfoo
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I'm not noticing any issues in-game with this, although I never really encountered the problem even when users were reporting it.

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Labels
BUG Defect detected COMPATIBILITY Mod (in)compatibility / checker confirmed Represents confirmed issue or bug high priority Affects lots of users PARKING Feature: Parking AI / restrictions / etc STABLE TM:PE STABLE branch
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