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When a crash occurs, Godot lists the stack frames with files and line numbers, but clicking on them does not send zed to that file and line.
The "errors" tab goes to the file and line already and is very satisfying to use. The "Stack Trace" tab should have the same behavior.
Version:
The text was updated successfully, but these errors were encountered:
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When a crash occurs, Godot lists the stack frames with files and line numbers, but clicking on them does not send zed to that file and line.
The "errors" tab goes to the file and line already and is very satisfying to use. The "Stack Trace" tab should have the same behavior.
Version:
The text was updated successfully, but these errors were encountered: