forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscript_editor_plugin.h
624 lines (477 loc) · 20 KB
/
script_editor_plugin.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
/**************************************************************************/
/* script_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef SCRIPT_EDITOR_PLUGIN_H
#define SCRIPT_EDITOR_PLUGIN_H
#include "core/object/script_language.h"
#include "editor/plugins/editor_plugin.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/panel_container.h"
#include "scene/resources/syntax_highlighter.h"
#include "scene/resources/text_file.h"
class CodeTextEditor;
class EditorFileDialog;
class EditorHelpSearch;
class FindReplaceBar;
class HSplitContainer;
class ItemList;
class MenuButton;
class TabContainer;
class TextureRect;
class Tree;
class VSplitContainer;
class WindowWrapper;
class EditorSyntaxHighlighter : public SyntaxHighlighter {
GDCLASS(EditorSyntaxHighlighter, SyntaxHighlighter)
private:
Ref<RefCounted> edited_resource;
protected:
static void _bind_methods();
GDVIRTUAL0RC(String, _get_name)
GDVIRTUAL0RC(PackedStringArray, _get_supported_languages)
public:
virtual String _get_name() const;
virtual PackedStringArray _get_supported_languages() const;
void _set_edited_resource(const Ref<Resource> &p_res) { edited_resource = p_res; }
Ref<RefCounted> _get_edited_resource() { return edited_resource; }
virtual Ref<EditorSyntaxHighlighter> _create() const;
};
class EditorStandardSyntaxHighlighter : public EditorSyntaxHighlighter {
GDCLASS(EditorStandardSyntaxHighlighter, EditorSyntaxHighlighter)
private:
Ref<CodeHighlighter> highlighter;
ScriptLanguage *script_language = nullptr; // See GH-89610.
public:
virtual void _update_cache() override;
virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override { return highlighter->get_line_syntax_highlighting(p_line); }
virtual String _get_name() const override { return TTR("Standard"); }
virtual Ref<EditorSyntaxHighlighter> _create() const override;
void _set_script_language(ScriptLanguage *p_script_language) { script_language = p_script_language; }
EditorStandardSyntaxHighlighter() { highlighter.instantiate(); }
};
class EditorPlainTextSyntaxHighlighter : public EditorSyntaxHighlighter {
GDCLASS(EditorPlainTextSyntaxHighlighter, EditorSyntaxHighlighter)
public:
virtual String _get_name() const override { return TTR("Plain Text"); }
virtual Ref<EditorSyntaxHighlighter> _create() const override;
};
class EditorJSONSyntaxHighlighter : public EditorSyntaxHighlighter {
GDCLASS(EditorJSONSyntaxHighlighter, EditorSyntaxHighlighter)
private:
Ref<CodeHighlighter> highlighter;
public:
virtual void _update_cache() override;
virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override { return highlighter->get_line_syntax_highlighting(p_line); }
virtual PackedStringArray _get_supported_languages() const override { return PackedStringArray{ "json" }; }
virtual String _get_name() const override { return TTR("JSON"); }
virtual Ref<EditorSyntaxHighlighter> _create() const override;
EditorJSONSyntaxHighlighter() { highlighter.instantiate(); }
};
///////////////////////////////////////////////////////////////////////////////
class ScriptEditorQuickOpen : public ConfirmationDialog {
GDCLASS(ScriptEditorQuickOpen, ConfirmationDialog);
LineEdit *search_box = nullptr;
Tree *search_options = nullptr;
String function;
void _update_search();
void _sbox_input(const Ref<InputEvent> &p_event);
Vector<String> functions;
void _confirmed();
void _text_changed(const String &p_newtext);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void popup_dialog(const Vector<String> &p_functions, bool p_dontclear = false);
ScriptEditorQuickOpen();
};
class EditorDebuggerNode;
class ScriptEditorBase : public VBoxContainer {
GDCLASS(ScriptEditorBase, VBoxContainer);
protected:
static void _bind_methods();
public:
virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) = 0;
virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) = 0;
virtual void apply_code() = 0;
virtual Ref<Resource> get_edited_resource() const = 0;
virtual Vector<String> get_functions() = 0;
virtual void set_edited_resource(const Ref<Resource> &p_res) = 0;
virtual void enable_editor(Control *p_shortcut_context = nullptr) = 0;
virtual void reload_text() = 0;
virtual String get_name() = 0;
virtual Ref<Texture2D> get_theme_icon() = 0;
virtual bool is_unsaved() = 0;
virtual Variant get_edit_state() = 0;
virtual void set_edit_state(const Variant &p_state) = 0;
virtual Variant get_navigation_state() = 0;
virtual void goto_line(int p_line, int p_column = 0) = 0;
virtual void set_executing_line(int p_line) = 0;
virtual void clear_executing_line() = 0;
virtual void trim_trailing_whitespace() = 0;
virtual void trim_final_newlines() = 0;
virtual void insert_final_newline() = 0;
virtual void convert_indent() = 0;
virtual void ensure_focus() = 0;
virtual void tag_saved_version() = 0;
virtual void reload(bool p_soft) {}
virtual PackedInt32Array get_breakpoints() = 0;
virtual void set_breakpoint(int p_line, bool p_enabled) = 0;
virtual void clear_breakpoints() = 0;
virtual void add_callback(const String &p_function, const PackedStringArray &p_args) = 0;
virtual void update_settings() = 0;
virtual void set_debugger_active(bool p_active) = 0;
virtual bool can_lose_focus_on_node_selection() { return true; }
virtual void update_toggle_scripts_button() {}
virtual bool show_members_overview() = 0;
virtual void set_tooltip_request_func(const Callable &p_toolip_callback) = 0;
virtual Control *get_edit_menu() = 0;
virtual void clear_edit_menu() = 0;
virtual void set_find_replace_bar(FindReplaceBar *p_bar) = 0;
virtual Control *get_base_editor() const = 0;
virtual CodeTextEditor *get_code_editor() const = 0;
virtual void validate() = 0;
ScriptEditorBase() {}
};
typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Resource> &p_resource);
class EditorScriptCodeCompletionCache;
class FindInFilesDialog;
class FindInFilesPanel;
#ifdef MINGW_ENABLED
#undef FILE_OPEN
#endif
class ScriptEditor : public PanelContainer {
GDCLASS(ScriptEditor, PanelContainer);
enum {
FILE_NEW,
FILE_NEW_TEXTFILE,
FILE_OPEN,
FILE_REOPEN_CLOSED,
FILE_OPEN_RECENT,
FILE_SAVE,
FILE_SAVE_AS,
FILE_SAVE_ALL,
FILE_THEME,
FILE_RUN,
FILE_CLOSE,
CLOSE_DOCS,
CLOSE_ALL,
CLOSE_OTHER_TABS,
TOGGLE_SCRIPTS_PANEL,
SHOW_IN_FILE_SYSTEM,
FILE_COPY_PATH,
FILE_TOOL_RELOAD_SOFT,
SEARCH_IN_FILES,
REPLACE_IN_FILES,
SEARCH_HELP,
SEARCH_WEBSITE,
HELP_SEARCH_FIND,
HELP_SEARCH_FIND_NEXT,
HELP_SEARCH_FIND_PREVIOUS,
WINDOW_MOVE_UP,
WINDOW_MOVE_DOWN,
WINDOW_NEXT,
WINDOW_PREV,
WINDOW_SORT,
WINDOW_SELECT_BASE = 100,
};
enum {
THEME_IMPORT,
THEME_RELOAD,
THEME_SAVE,
THEME_SAVE_AS
};
enum ScriptSortBy {
SORT_BY_NAME,
SORT_BY_PATH,
SORT_BY_NONE
};
enum ScriptListName {
DISPLAY_NAME,
DISPLAY_DIR_AND_NAME,
DISPLAY_FULL_PATH,
};
HBoxContainer *menu_hb = nullptr;
MenuButton *file_menu = nullptr;
MenuButton *edit_menu = nullptr;
MenuButton *script_search_menu = nullptr;
MenuButton *debug_menu = nullptr;
PopupMenu *context_menu = nullptr;
Timer *autosave_timer = nullptr;
uint64_t idle = 0;
PopupMenu *recent_scripts = nullptr;
PopupMenu *theme_submenu = nullptr;
Button *help_search = nullptr;
Button *site_search = nullptr;
Button *make_floating = nullptr;
bool is_floating = false;
EditorHelpSearch *help_search_dialog = nullptr;
ItemList *script_list = nullptr;
HSplitContainer *script_split = nullptr;
ItemList *members_overview = nullptr;
LineEdit *filter_scripts = nullptr;
LineEdit *filter_methods = nullptr;
VBoxContainer *scripts_vbox = nullptr;
VBoxContainer *overview_vbox = nullptr;
HBoxContainer *buttons_hbox = nullptr;
Label *filename = nullptr;
Button *members_overview_alphabeta_sort_button = nullptr;
bool members_overview_enabled;
ItemList *help_overview = nullptr;
bool help_overview_enabled;
VSplitContainer *list_split = nullptr;
TabContainer *tab_container = nullptr;
EditorFileDialog *file_dialog = nullptr;
AcceptDialog *error_dialog = nullptr;
ConfirmationDialog *erase_tab_confirm = nullptr;
ScriptCreateDialog *script_create_dialog = nullptr;
Button *scripts_visible = nullptr;
FindReplaceBar *find_replace_bar = nullptr;
String current_theme;
float zoom_factor = 1.0f;
TextureRect *script_icon = nullptr;
Label *script_name_label = nullptr;
Button *script_back = nullptr;
Button *script_forward = nullptr;
FindInFilesDialog *find_in_files_dialog = nullptr;
FindInFilesPanel *find_in_files = nullptr;
Button *find_in_files_button = nullptr;
WindowWrapper *window_wrapper = nullptr;
enum {
SCRIPT_EDITOR_FUNC_MAX = 32,
};
static int script_editor_func_count;
static CreateScriptEditorFunc script_editor_funcs[SCRIPT_EDITOR_FUNC_MAX];
Vector<Ref<EditorSyntaxHighlighter>> syntax_highlighters;
struct ScriptHistory {
Control *control = nullptr;
Variant state;
};
Vector<ScriptHistory> history;
int history_pos;
List<String> previous_scripts;
List<int> script_close_queue;
void _tab_changed(int p_which);
void _menu_option(int p_option);
void _theme_option(int p_option);
void _show_save_theme_as_dialog();
bool _has_docs_tab() const;
bool _has_script_tab() const;
void _prepare_file_menu();
void _file_menu_closed();
Tree *disk_changed_list = nullptr;
ConfirmationDialog *disk_changed = nullptr;
bool restoring_layout;
String _get_debug_tooltip(const String &p_text, Node *_se);
void _resave_scripts(const String &p_str);
bool _test_script_times_on_disk(Ref<Resource> p_for_script = Ref<Resource>());
void _add_recent_script(const String &p_path);
void _update_recent_scripts();
void _open_recent_script(int p_idx);
void _show_error_dialog(const String &p_path);
void _close_tab(int p_idx, bool p_save = true, bool p_history_back = true);
void _update_find_replace_bar();
void _close_current_tab(bool p_save = true, bool p_history_back = true);
void _close_discard_current_tab(const String &p_str);
void _close_docs_tab();
void _close_other_tabs();
void _close_all_tabs();
void _queue_close_tabs();
void _copy_script_path();
void _ask_close_current_unsaved_tab(ScriptEditorBase *current);
bool grab_focus_block;
bool pending_auto_reload;
bool auto_reload_running_scripts;
bool reload_all_scripts = false;
Vector<String> script_paths_to_reload;
void _live_auto_reload_running_scripts();
void _update_selected_editor_menu();
EditorScriptCodeCompletionCache *completion_cache = nullptr;
void _editor_stop();
int edit_pass;
void _add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args);
void _res_saved_callback(const Ref<Resource> &p_res);
void _scene_saved_callback(const String &p_path);
void _mark_built_in_scripts_as_saved(const String &p_parent_path);
bool open_textfile_after_create = true;
bool trim_trailing_whitespace_on_save;
bool trim_final_newlines_on_save;
bool convert_indent_on_save;
bool external_editor_active;
void _goto_script_line2(int p_line);
void _goto_script_line(Ref<RefCounted> p_script, int p_line);
void _set_execution(Ref<RefCounted> p_script, int p_line);
void _clear_execution(Ref<RefCounted> p_script);
void _breaked(bool p_breaked, bool p_can_debug);
void _script_created(Ref<Script> p_script);
void _set_breakpoint(Ref<RefCounted> p_scrpt, int p_line, bool p_enabled);
void _clear_breakpoints();
Array _get_cached_breakpoints_for_script(const String &p_path) const;
ScriptEditorBase *_get_current_editor() const;
TypedArray<ScriptEditorBase> _get_open_script_editors() const;
Ref<ConfigFile> script_editor_cache;
void _save_editor_state(ScriptEditorBase *p_editor);
void _save_layout();
void _editor_settings_changed();
void _apply_editor_settings();
void _filesystem_changed();
void _files_moved(const String &p_old_file, const String &p_new_file);
void _file_removed(const String &p_file);
void _autosave_scripts();
void _update_autosave_timer();
void _reload_scripts(bool p_refresh_only = false);
void _update_members_overview_visibility();
void _update_members_overview();
void _toggle_members_overview_alpha_sort(bool p_alphabetic_sort);
void _filter_scripts_text_changed(const String &p_newtext);
void _filter_methods_text_changed(const String &p_newtext);
void _update_script_names();
bool _sort_list_on_update;
void _members_overview_selected(int p_idx);
void _script_selected(int p_idx);
void _update_help_overview_visibility();
void _update_help_overview();
void _help_overview_selected(int p_idx);
void _update_online_doc();
void _find_scripts(Node *p_base, Node *p_current, HashSet<Ref<Script>> &used);
void _tree_changed();
void _split_dragged(float);
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
virtual void input(const Ref<InputEvent> &p_event) override;
virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
void _script_list_clicked(int p_item, Vector2 p_local_mouse_pos, MouseButton p_mouse_button_index);
void _make_script_list_context_menu();
void _help_search(const String &p_text);
void _history_forward();
void _history_back();
bool waiting_update_names;
bool lock_history = false;
void _help_class_open(const String &p_class);
void _help_class_goto(const String &p_desc);
bool _help_tab_goto(const String &p_name, const String &p_desc);
void _update_history_arrows();
void _save_history();
void _save_previous_state(Dictionary p_state);
void _go_to_tab(int p_idx);
void _update_history_pos(int p_new_pos);
void _update_script_colors();
void _update_modified_scripts_for_external_editor(Ref<Script> p_for_script = Ref<Script>());
void _script_changed();
int file_dialog_option;
void _file_dialog_action(const String &p_file);
Ref<Script> _get_current_script();
TypedArray<Script> _get_open_scripts() const;
HashSet<String> textfile_extensions;
Ref<TextFile> _load_text_file(const String &p_path, Error *r_error) const;
Error _save_text_file(Ref<TextFile> p_text_file, const String &p_path);
void _on_find_in_files_requested(const String &text);
void _on_replace_in_files_requested(const String &text);
void _on_find_in_files_result_selected(const String &fpath, int line_number, int begin, int end);
void _start_find_in_files(bool with_replace);
void _on_find_in_files_modified_files(const PackedStringArray &paths);
void _on_find_in_files_close_button_clicked();
void _set_zoom_factor(float p_zoom_factor);
void _window_changed(bool p_visible);
static void _open_script_request(const String &p_path);
void _close_builtin_scripts_from_scene(const String &p_scene);
static ScriptEditor *script_editor;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
static ScriptEditor *get_singleton() { return script_editor; }
bool toggle_scripts_panel();
bool is_scripts_panel_toggled();
void apply_scripts() const;
void reload_scripts(bool p_refresh_only = false);
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
void open_text_file_create_dialog(const String &p_base_path, const String &p_base_name = "");
Ref<Resource> open_file(const String &p_file);
void ensure_select_current();
bool is_editor_floating();
_FORCE_INLINE_ bool edit(const Ref<Resource> &p_resource, bool p_grab_focus = true) { return edit(p_resource, -1, 0, p_grab_focus); }
bool edit(const Ref<Resource> &p_resource, int p_line, int p_col, bool p_grab_focus = true);
Vector<String> _get_breakpoints();
void get_breakpoints(List<String> *p_breakpoints);
PackedStringArray get_unsaved_scripts() const;
void save_current_script();
void save_all_scripts();
void set_window_layout(Ref<ConfigFile> p_layout);
void get_window_layout(Ref<ConfigFile> p_layout);
void set_scene_root_script(Ref<Script> p_script);
Vector<Ref<Script>> get_open_scripts() const;
bool script_goto_method(Ref<Script> p_script, const String &p_method);
virtual void edited_scene_changed();
void notify_script_close(const Ref<Script> &p_script);
void notify_script_changed(const Ref<Script> &p_script);
void goto_help(const String &p_desc) { _help_class_goto(p_desc); }
void update_doc(const String &p_name);
void clear_docs_from_script(const Ref<Script> &p_script);
void update_docs_from_script(const Ref<Script> &p_script);
void trigger_live_script_reload(const String &p_script_path);
void trigger_live_script_reload_all();
bool can_take_away_focus() const;
VSplitContainer *get_left_list_split() { return list_split; }
void set_live_auto_reload_running_scripts(bool p_enabled);
void register_syntax_highlighter(const Ref<EditorSyntaxHighlighter> &p_syntax_highlighter);
void unregister_syntax_highlighter(const Ref<EditorSyntaxHighlighter> &p_syntax_highlighter);
static void register_create_script_editor_function(CreateScriptEditorFunc p_func);
ScriptEditor(WindowWrapper *p_wrapper);
~ScriptEditor();
};
class ScriptEditorPlugin : public EditorPlugin {
GDCLASS(ScriptEditorPlugin, EditorPlugin);
ScriptEditor *script_editor = nullptr;
WindowWrapper *window_wrapper = nullptr;
String last_editor;
void _focus_another_editor();
void _save_last_editor(const String &p_editor);
void _window_visibility_changed(bool p_visible);
protected:
void _notification(int p_what);
public:
virtual String get_name() const override { return "Script"; }
bool has_main_screen() const override { return true; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
virtual void selected_notify() override;
virtual String get_unsaved_status(const String &p_for_scene) const override;
virtual void save_external_data() override;
virtual void apply_changes() override;
virtual void set_window_layout(Ref<ConfigFile> p_layout) override;
virtual void get_window_layout(Ref<ConfigFile> p_layout) override;
virtual void get_breakpoints(List<String> *p_breakpoints) override;
virtual void edited_scene_changed() override;
ScriptEditorPlugin();
~ScriptEditorPlugin();
};
#endif // SCRIPT_EDITOR_PLUGIN_H