@@ -102,9 +102,9 @@ namespace LanguageNarrow_it {
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LSTR MSG_LEVEL_BED_DONE = _UxGT(" Livel. terminato!" );
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LSTR MSG_Z_FADE_HEIGHT = _UxGT(" Dissolvi altezza" );
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LSTR MSG_SET_HOME_OFFSETS = _UxGT(" Imp. offset home" );
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- LSTR MSG_HOME_OFFSET_X = _UxGT(" Offset home X" );
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- LSTR MSG_HOME_OFFSET_Y = _UxGT(" Offset home Y" );
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- LSTR MSG_HOME_OFFSET_Z = _UxGT(" Offset home Z" );
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+ LSTR MSG_HOME_OFFSET_X = _UxGT(" Offset home X" ); // DWIN
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+ LSTR MSG_HOME_OFFSET_Y = _UxGT(" Offset home Y" ); // DWIN
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+ LSTR MSG_HOME_OFFSET_Z = _UxGT(" Offset home Z" ); // DWIN
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LSTR MSG_HOME_OFFSETS_APPLIED = _UxGT(" Offset applicato" );
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LSTR MSG_ERR_M428_TOO_FAR = _UxGT(" Err: Troppo lontano!" );
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LSTR MSG_TRAMMING_WIZARD = _UxGT(" Wizard Tramming" );
@@ -403,12 +403,10 @@ namespace LanguageNarrow_it {
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LSTR MSG_SHAPING_DISABLE = _UxGT(" Disabil. shaping @" );
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LSTR MSG_SHAPING_FREQ = _UxGT(" Frequenza @" );
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LSTR MSG_SHAPING_ZETA = _UxGT(" Smorzamento @" );
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- LSTR MSG_SHAPING_A_FREQ = _UxGT(" Frequenza " ) STR_A;
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- LSTR MSG_SHAPING_B_FREQ = _UxGT(" Frequenza " ) STR_B;
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- LSTR MSG_SHAPING_A_ZETA = _UxGT(" Smorzamento " ) STR_A _UxGT (" " );
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- LSTR MSG_SHAPING_B_ZETA = _UxGT(" Smorzamento " ) STR_B _UxGT (" " );
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- LSTR MSG_SHAPING_X_ENABLE = _UxGT(" Abilita shaping X" );
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- LSTR MSG_SHAPING_Y_ENABLE = _UxGT(" Abilita shaping Y" );
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+ LSTR MSG_SHAPING_A_FREQ = _UxGT(" Frequenza " ) STR_A; // ProUI
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+ LSTR MSG_SHAPING_B_FREQ = _UxGT(" Frequenza " ) STR_B; // ProUI
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+ LSTR MSG_SHAPING_A_ZETA = _UxGT(" Smorzamento " ) STR_A _UxGT (" " ); // ProUI
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+ LSTR MSG_SHAPING_B_ZETA = _UxGT(" Smorzamento " ) STR_B _UxGT (" " ); // ProUI
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LSTR MSG_XY_FREQUENCY_LIMIT = _UxGT(" Frequenza max" );
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LSTR MSG_XY_FREQUENCY_FEEDRATE = _UxGT(" Feed min" );
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LSTR MSG_STEPS_PER_MM = _UxGT(" Passi/mm" );
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