[FEATURE] Look into making TranslationManager a static class rather than a singleton #18
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enhancement
New feature or request
needs-priority
Indicates the priority of the issue has not been determined yet. This is the default priority.
split to a package
A de-coupling task to split a feature in this project into its own Unity package repository.
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Describe the solution you'd like
If memory serves correct, the only thing TranslationManager serves to do is provide events on when the language has changed, and recalling what the last language setting was. If true, it would go a long way in de-coupling this class from Singleton, and make it easier to sell the component separately from this project.
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Additional context
Carry-over from the old Bitbucket Mercurial project:
https://bitbucket.org/OmiyaGames/hg-template-unity-project/issues/58/look-into-making-translationmanager-a
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