[FEATURE] Migrate localization to a project settings window #25
Labels
enhancement
New feature or request
needs-priority
Indicates the priority of the issue has not been determined yet. This is the default priority.
split to a package
A de-coupling task to split a feature in this project into its own Unity package repository.
Milestone
Is your feature request related to a problem? Please describe.
Localization/Translation.
Describe the solution you'd like
It seems Unity is opening up the API to add windows under Project Settings and Preferences. In translation dictionaries and languages case, having a single Project Settings would be perfect, rather than awkwardly splitting it into ScriptableObjects.
Tasklist
Describe alternatives you've considered
The current methodology, which is to make everything ScriptableObject. The problem, however, is that the language list only needs to be defined once in a project.
Additional context
Carry-over from the old Bitbucket Mercurial project:
https://bitbucket.org/OmiyaGames/hg-template-unity-project/issues/64/migrate-localization-to-a-project-settings
Part of decoupling the Singleton scripts. See issue #19.
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