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The level select's window settings gets overwritten, even if the level passed is lower than the currently stored info.
Steps to reproduce the behavior:
Level 2 & 3 will remain unlocked.
Level 2 & 3 will be locked. Only Level 1 is unlocked.
Carry-over from the old Bitbucket Mercurial project: https://bitbucket.org/OmiyaGames/hg-template-unity-project/issues/71/the-level-select-window-settings-gets
The text was updated successfully, but these errors were encountered:
In theory, this issue is resolved, but needs verification.
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japtar10101
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Describe the bug
The level select's window settings gets overwritten, even if the level passed is lower than the currently stored info.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Level 2 & 3 will remain unlocked.
Actual behavior
Level 2 & 3 will be locked. Only Level 1 is unlocked.
Additional context
Carry-over from the old Bitbucket Mercurial project:
https://bitbucket.org/OmiyaGames/hg-template-unity-project/issues/71/the-level-select-window-settings-gets
The text was updated successfully, but these errors were encountered: