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fullscreen.rs
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extern crate winit;
use std::io::{self, Write};
use winit::monitor::MonitorHandle;
use winit::window::WindowBuilder;
use winit::event::{Event, WindowEvent, VirtualKeyCode, ElementState, KeyboardInput};
use winit::event_loop::{EventLoop, ControlFlow};
fn main() {
let event_loop = EventLoop::new();
#[cfg(target_os = "macos")]
let mut macos_use_simple_fullscreen = false;
let monitor = {
// On macOS there are two fullscreen modes "native" and "simple"
#[cfg(target_os = "macos")]
{
print!("Please choose the fullscreen mode: (1) native, (2) simple: ");
io::stdout().flush().unwrap();
let mut num = String::new();
io::stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
match num {
2 => macos_use_simple_fullscreen = true,
_ => {}
}
// Prompt for monitor when using native fullscreen
if !macos_use_simple_fullscreen {
Some(prompt_for_monitor(&event_loop))
} else {
None
}
}
#[cfg(not(target_os = "macos"))]
Some(prompt_for_monitor(&event_loop))
};
let mut is_fullscreen = monitor.is_some();
let mut is_maximized = false;
let mut decorations = true;
let window = WindowBuilder::new()
.with_title("Hello world!")
.with_fullscreen(monitor)
.build(&event_loop)
.unwrap();
event_loop.run(move |event, _, control_flow| {
println!("{:?}", event);
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(virtual_code),
state,
..
},
..
} => match (virtual_code, state) {
(VirtualKeyCode::Escape, _) => *control_flow = ControlFlow::Exit,
(VirtualKeyCode::F, ElementState::Pressed) => {
#[cfg(target_os = "macos")]
{
if macos_use_simple_fullscreen {
use winit::os::macos::WindowExt;
if WindowExt::set_simple_fullscreen(&window, !is_fullscreen) {
is_fullscreen = !is_fullscreen;
}
return ControlFlow::Continue;
}
}
is_fullscreen = !is_fullscreen;
if !is_fullscreen {
window.set_fullscreen(None);
} else {
window.set_fullscreen(Some(window.get_current_monitor()));
}
}
(VirtualKeyCode::M, ElementState::Pressed) => {
is_maximized = !is_maximized;
window.set_maximized(is_maximized);
}
(VirtualKeyCode::D, ElementState::Pressed) => {
decorations = !decorations;
window.set_decorations(decorations);
}
_ => (),
},
_ => (),
},
_ => {}
}
});
}
// Enumerate monitors and prompt user to choose one
fn prompt_for_monitor(event_loop: &EventLoop<()>) -> MonitorHandle {
for (num, monitor) in event_loop.get_available_monitors().enumerate() {
println!("Monitor #{}: {:?}", num, monitor.get_name());
}
print!("Please write the number of the monitor to use: ");
io::stdout().flush().unwrap();
let mut num = String::new();
io::stdin().read_line(&mut num).unwrap();
let num = num.trim().parse().ok().expect("Please enter a number");
let monitor = event_loop.get_available_monitors().nth(num).expect("Please enter a valid ID");
println!("Using {:?}", monitor.get_name());
monitor
}