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I'm currently painting the rules for a tileset using this fantastic plugin (thank you!)
I keep erasing & redrawing, or painting over, my test scene, to ensure that my changes work together as expected in a real layout. It would be immensely useful to have a button that re-paints the current tilemap, keeping the assigned terrains, using the latest tileset data.
The text was updated successfully, but these errors were encountered:
🤔 Totally doable, but it might have some caveats. For example, if you're zoomed out really far, an update would take a significant amount of CPU. I could just disable the button beyond a certain amount of on-screen tiles.
I'll look into this next time I'm updating the plugin, which will probably be in a few weeks as I am currently busy with a Godot 3 game.
I'm currently painting the rules for a tileset using this fantastic plugin (thank you!)
I keep erasing & redrawing, or painting over, my test scene, to ensure that my changes work together as expected in a real layout. It would be immensely useful to have a button that re-paints the current tilemap, keeping the assigned terrains, using the latest tileset data.
The text was updated successfully, but these errors were encountered: