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entity.passengers not correct #3600
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Adding a 10s delay after spawning now returns something, but only two of the 12 passenger item_displays are visible, why is that?
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This is odd, if it detects one passenger it should detect all, let me investigate as I face a similar issue |
Fixed :) Please merge |
There is no correct PR on this topic |
@rom1504 I'm curious, why incorrect? With However, could you please take a look at this? It would mean a lot to me |
Versions
Detailed description of a problem
Display entity passengers are not being parsed/read
Your current code
Expected behavior
should contain all passenger item display entities
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