|
99 | 99 | <DefineConstants>KSP13</DefineConstants>
|
100 | 100 | <GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
|
101 | 101 | </PropertyGroup>
|
102 |
| - <Choose> |
103 |
| - <When Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='Debug'"> |
104 |
| - <ItemGroup> |
105 |
| - <Reference Include="Assembly-CSharp"> |
106 |
| - <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath> |
107 |
| - <HintPath Condition="Exists('.\Assembly-CSharp.dll')">.\Assembly-CSharp.dll</HintPath> |
108 |
| - <Private>False</Private> |
109 |
| - </Reference> |
110 |
| - <Reference Include="Assembly-CSharp-firstpass"> |
111 |
| - <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> |
112 |
| - <HintPath Condition="Exists('.\Assembly-CSharp-firstpass.dll')">.\Assembly-CSharp-firstpass.dll</HintPath> |
113 |
| - <Private>False</Private> |
114 |
| - </Reference> |
115 |
| - <Reference Include="Assembly-UnityScript"> |
116 |
| - <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll</HintPath> |
117 |
| - <HintPath Condition="Exists('.\Assembly-UnityScript.dll')">.\Assembly-UnityScript.dll</HintPath> |
118 |
| - <Private>False</Private> |
119 |
| - </Reference> |
120 |
| - <Reference Include="Assembly-UnityScript-firstpass"> |
121 |
| - <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath> |
122 |
| - <HintPath Condition="Exists('.\Assembly-UnityScript-firstpass.dll')">.\Assembly-UnityScript-firstpass.dll</HintPath> |
123 |
| - <Private>False</Private> |
124 |
| - </Reference> |
125 |
| - <Reference Include="UnityEngine"> |
126 |
| - <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll</HintPath> |
127 |
| - <HintPath Condition="Exists('.\UnityEngine.dll')">.\UnityEngine.dll</HintPath> |
128 |
| - <Private>False</Private> |
129 |
| - </Reference> |
130 |
| - <Reference Include="UnityEngine.UI"> |
131 |
| - <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath> |
132 |
| - <HintPath Condition="Exists('.\UnityEngine.UI.dll')">.\UnityEngine.UI.dll</HintPath> |
133 |
| - <Private>False</Private> |
134 |
| - </Reference> |
135 |
| - </ItemGroup> |
136 |
| - </When> |
137 |
| - <Otherwise> |
138 |
| - <ItemGroup> |
139 |
| - <Reference Include="Assembly-CSharp"> |
140 |
| - <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath> |
141 |
| - <HintPath Condition="Exists('.\Assembly-CSharp.dll')">.\Assembly-CSharp.dll</HintPath> |
142 |
| - <Private>False</Private> |
143 |
| - </Reference> |
144 |
| - <Reference Include="Assembly-CSharp-firstpass"> |
145 |
| - <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> |
146 |
| - <HintPath Condition="Exists('.\Assembly-CSharp-firstpass.dll')">.\Assembly-CSharp-firstpass.dll</HintPath> |
147 |
| - <Private>False</Private> |
148 |
| - </Reference> |
149 |
| - <Reference Include="Assembly-UnityScript"> |
150 |
| - <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll</HintPath> |
151 |
| - <HintPath Condition="Exists('.\Assembly-UnityScript.dll')">.\Assembly-UnityScript.dll</HintPath> |
152 |
| - <Private>False</Private> |
153 |
| - </Reference> |
154 |
| - <Reference Include="Assembly-UnityScript-firstpass"> |
155 |
| - <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath> |
156 |
| - <HintPath Condition="Exists('.\Assembly-UnityScript-firstpass.dll')">.\Assembly-UnityScript-firstpass.dll</HintPath> |
157 |
| - <Private>False</Private> |
158 |
| - </Reference> |
159 |
| - <Reference Include="UnityEngine"> |
160 |
| - <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.dll</HintPath> |
161 |
| - <HintPath Condition="Exists('.\UnityEngine.dll')">.\UnityEngine.dll</HintPath> |
162 |
| - <Private>False</Private> |
163 |
| - </Reference> |
164 |
| - <Reference Include="UnityEngine.UI"> |
165 |
| - <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath> |
166 |
| - <HintPath Condition="Exists('.\UnityEngine.UI.dll')">.\UnityEngine.UI.dll</HintPath> |
167 |
| - <Private>False</Private> |
168 |
| - </Reference> |
169 |
| - </ItemGroup> |
170 |
| - </Otherwise> |
| 102 | + <Choose> |
| 103 | + <When Condition="'$(Configuration)'=='Release' Or '$(Configuration)'=='Debug'"> |
| 104 | + <ItemGroup> |
| 105 | + <Reference Include="Assembly-CSharp"> |
| 106 | + <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath> |
| 107 | + <HintPath Condition="Exists('.\Assembly-CSharp.dll')">.\Assembly-CSharp.dll</HintPath> |
| 108 | + <Private>False</Private> |
| 109 | + </Reference> |
| 110 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 111 | + <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> |
| 112 | + <HintPath Condition="Exists('.\Assembly-CSharp-firstpass.dll')">.\Assembly-CSharp-firstpass.dll</HintPath> |
| 113 | + <Private>False</Private> |
| 114 | + </Reference> |
| 115 | + <Reference Include="Assembly-UnityScript"> |
| 116 | + <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll</HintPath> |
| 117 | + <HintPath Condition="Exists('.\Assembly-UnityScript.dll')">.\Assembly-UnityScript.dll</HintPath> |
| 118 | + <Private>False</Private> |
| 119 | + </Reference> |
| 120 | + <Reference Include="Assembly-UnityScript-firstpass"> |
| 121 | + <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath> |
| 122 | + <HintPath Condition="Exists('.\Assembly-UnityScript-firstpass.dll')">.\Assembly-UnityScript-firstpass.dll</HintPath> |
| 123 | + <Private>False</Private> |
| 124 | + </Reference> |
| 125 | + <Reference Include="UnityEngine"> |
| 126 | + <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.dll</HintPath> |
| 127 | + <HintPath Condition="Exists('.\UnityEngine.dll')">.\UnityEngine.dll</HintPath> |
| 128 | + <Private>False</Private> |
| 129 | + </Reference> |
| 130 | + <Reference Include="UnityEngine.UI"> |
| 131 | + <HintPath Condition="Exists('$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll')">$(KSPDEVDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath> |
| 132 | + <HintPath Condition="Exists('.\UnityEngine.UI.dll')">.\UnityEngine.UI.dll</HintPath> |
| 133 | + <Private>False</Private> |
| 134 | + </Reference> |
| 135 | + </ItemGroup> |
| 136 | + </When> |
| 137 | + <Otherwise> |
| 138 | + <ItemGroup> |
| 139 | + <Reference Include="Assembly-CSharp"> |
| 140 | + <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath> |
| 141 | + <HintPath Condition="Exists('.\Assembly-CSharp.dll')">.\Assembly-CSharp.dll</HintPath> |
| 142 | + <Private>False</Private> |
| 143 | + </Reference> |
| 144 | + <Reference Include="Assembly-CSharp-firstpass"> |
| 145 | + <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath> |
| 146 | + <HintPath Condition="Exists('.\Assembly-CSharp-firstpass.dll')">.\Assembly-CSharp-firstpass.dll</HintPath> |
| 147 | + <Private>False</Private> |
| 148 | + </Reference> |
| 149 | + <Reference Include="Assembly-UnityScript"> |
| 150 | + <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript.dll</HintPath> |
| 151 | + <HintPath Condition="Exists('.\Assembly-UnityScript.dll')">.\Assembly-UnityScript.dll</HintPath> |
| 152 | + <Private>False</Private> |
| 153 | + </Reference> |
| 154 | + <Reference Include="Assembly-UnityScript-firstpass"> |
| 155 | + <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\Assembly-UnityScript-firstpass.dll</HintPath> |
| 156 | + <HintPath Condition="Exists('.\Assembly-UnityScript-firstpass.dll')">.\Assembly-UnityScript-firstpass.dll</HintPath> |
| 157 | + <Private>False</Private> |
| 158 | + </Reference> |
| 159 | + <Reference Include="UnityEngine"> |
| 160 | + <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.dll</HintPath> |
| 161 | + <HintPath Condition="Exists('.\UnityEngine.dll')">.\UnityEngine.dll</HintPath> |
| 162 | + <Private>False</Private> |
| 163 | + </Reference> |
| 164 | + <Reference Include="UnityEngine.UI"> |
| 165 | + <HintPath Condition="Exists('$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll')">$(KSPBACKPORTDIR)\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath> |
| 166 | + <HintPath Condition="Exists('.\UnityEngine.UI.dll')">.\UnityEngine.UI.dll</HintPath> |
| 167 | + <Private>False</Private> |
| 168 | + </Reference> |
| 169 | + </ItemGroup> |
| 170 | + </Otherwise> |
171 | 171 | </Choose>
|
172 | 172 | <ItemGroup>
|
173 | 173 | <Reference Include="System">
|
|
321 | 321 | <None Include="..\GameData\Kerbalism\Kerbalism.version">
|
322 | 322 | <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
323 | 323 | </None>
|
| 324 | + <None Include=".editorconfig" /> |
324 | 325 | </ItemGroup>
|
325 | 326 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
326 | 327 | <Target Name="PostBuildMacros">
|
|
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