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Document GPUParticles.emit_particle() only working on Forward+ and Mobile
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doc/classes/GPUParticles2D.xml

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<description>
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Emits a single particle. Whether [param xform], [param velocity], [param color] and [param custom] are applied depends on the value of [param flags]. See [enum EmitFlags].
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The default ParticleProcessMaterial will overwrite [param color] and use the contents of [param custom] as [code](rotation, age, animation, lifetime)[/code].
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[b]Note:[/b] [method emit_particle] is only supported on the Forward+ and Mobile rendering methods, not Compatibility.
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</description>
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</method>
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<method name="restart">

doc/classes/GPUParticles3D.xml

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<description>
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Emits a single particle. Whether [param xform], [param velocity], [param color] and [param custom] are applied depends on the value of [param flags]. See [enum EmitFlags].
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The default ParticleProcessMaterial will overwrite [param color] and use the contents of [param custom] as [code](rotation, age, animation, lifetime)[/code].
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[b]Note:[/b] [method emit_particle] is only supported on the Forward+ and Mobile rendering methods, not Compatibility.
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</description>
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</method>
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<method name="get_draw_pass_mesh" qualifiers="const">

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