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Though the **HumanGaussian framework** is trained on a single body pose at the training stage, it can be animated with unseen pose sequences in a zero-shot manner, *i.e.*, we can use a sequence of SMPL-X pose parameters to animate the pre-trained avatars w/o further finetuning.
This work is built on many amazing research works and open-source projects, including [Threestudio](https://github.com/threestudio-project/threestudio), [3DGS](https://github.com/graphdeco-inria/gaussian-splatting), [diff-gaussian-rasterization](https://github.com/graphdeco-inria/diff-gaussian-rasterization), [GaussianDreamer](https://github.com/hustvl/GaussianDreamer). Thanks a lot to all the authors for sharing!
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