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ModInitializer.CustomPanel.cs
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using System;
using ColossalFramework;
using ColossalFramework.Globalization;
using NetworkExtensions.Framework;
using UnityEngine;
#if DEBUG
using Debug = NetworkExtensions.Framework.Debug;
#endif
namespace NetworkExtensions
{
public partial class ModInitializer
{
//private void Initialize()
//{
// if (!_initializedPanels & _initializedNetworkInfo)
// {
// if (ValidateSetPanelNamePrerequisites())
// {
// try
// {
// Debug.Log("NExt: Set Panels");
// SetPanelName();
// }
// catch (Exception ex)
// {
// Debug.Log("Crashed-SetPanel");
// Debug.Log("NExt: " + ex.Message);
// Debug.Log("NExt: " + ex.ToString());
// }
// finally
// {
// _initializedPanels = true;
// }
// }
// }
// _finishedInit =
// _initializedNetworkInfo &&
// _initializedLocalization;
// && _initializedPanels;
//}
//private bool ValidateSetPanelNamePrerequisites()
//{
// var roadsGroupPanel = FindObjectsOfType<RoadsGroupPanel>();
// if (roadsGroupPanel == null)
// {
// return false;
// }
// if (roadsGroupPanel.Length == 0)
// {
// return false;
// }
// Debug.Log("NExt: Found roads panels, continuing");
// return true;
//}
//private void SetPanelName()
//{
// foreach (var panel in FindObjectsOfType<RoadsGroupPanel>())
// {
// var button = panel.Find<UIButton>(NEXT_CATEGORY_NAME);
// if (button != null && button.name == NEXT_CATEGORY_NAME)
// {
// button.text = "EXT";
// Debug.Log("NExt: Found tab button & changed text in roads panel");
// break;
// }
// }
//}
}
}