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Raycasting should be done from all sides #3

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andstor opened this issue Apr 6, 2019 · 2 comments
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Raycasting should be done from all sides #3

andstor opened this issue Apr 6, 2019 · 2 comments
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enhancement New feature or request

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@andstor
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andstor commented Apr 6, 2019

Raycasting should be done from all sides (x, -x, y, -y, -z, z) of the model. Currently, recasting it is only done in the -z and z direction of a model.

Implementing this will give a much more accurate model representation.

@andstor andstor added the enhancement New feature or request label Apr 6, 2019
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andstor commented Apr 27, 2020

Raycasting in x, y and z direction is enough when ensuring the mesh has the DoubleSide option set to true.

@andstor andstor mentioned this issue Apr 27, 2020
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andstor commented Apr 27, 2020

This has been resolved in release v1.0.0. Closing.

@andstor andstor closed this as completed Apr 27, 2020
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