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| 1 | +#!/usr/bin/env python3 |
| 2 | + |
| 3 | +from math import pi, sin, cos |
| 4 | +from random import random, randint |
| 5 | + |
| 6 | +from panda3d.core import loadPrcFileData |
| 7 | +#loadPrcFileData("", "want-directtools #t") |
| 8 | +#loadPrcFileData("", "want-tk #t") |
| 9 | + |
| 10 | +from panda3d.core import Point3, Vec3 |
| 11 | +from panda3d.core import TextNode, TextFont, AntialiasAttrib |
| 12 | + |
| 13 | +from panda3d.bullet import * |
| 14 | + |
| 15 | +from direct.showbase.ShowBase import ShowBase |
| 16 | +from direct.task import Task |
| 17 | +from direct.actor.Actor import Actor |
| 18 | +from direct.interval.IntervalGlobal import Sequence |
| 19 | + |
| 20 | +class TextApp(ShowBase): |
| 21 | + |
| 22 | + def __init__(self): |
| 23 | + super().__init__(self) |
| 24 | + #self.tutorialScene() |
| 25 | + |
| 26 | + self.font = self.loader.loadFont( |
| 27 | + '/System/Library/Fonts/Supplemental/arial.ttf') |
| 28 | + self.font.setRenderMode(TextFont.RMPolygon) |
| 29 | + |
| 30 | + debugNode = BulletDebugNode('Debug') |
| 31 | + debugNode.showWireframe(True) |
| 32 | + debugNode.showConstraints(True) |
| 33 | + debugNode.showBoundingBoxes(False) |
| 34 | + debugNode.showNormals(False) |
| 35 | + debugNP = self.render.attachNewNode(debugNode) |
| 36 | + debugNP.show() |
| 37 | + |
| 38 | + |
| 39 | + self.world = BulletWorld() |
| 40 | + self.world.setGravity(Vec3(0, 0, -.1)) |
| 41 | + self.world.setDebugNode(debugNP.node()) |
| 42 | + self.taskMgr.add(self.update, 'update') |
| 43 | + |
| 44 | + self.camera.setPos(0, -20, 0) |
| 45 | + self.disableMouse() |
| 46 | + |
| 47 | + for i in range(5): |
| 48 | + self.addText("Sample %s" % i, random() * 5, random() * 5, 2) |
| 49 | + |
| 50 | + self.targets = [] |
| 51 | + self.createTarget("A", -2, 5, -1) |
| 52 | + |
| 53 | + def createTarget(self, name, x=0, y=0, z=0): |
| 54 | + shape = BulletSphereShape(0.5) |
| 55 | + ghost = BulletGhostNode('GhostTarget_'+name) |
| 56 | + ghost.addShape(shape) |
| 57 | + ghostNP = self.render.attachNewNode(ghost) |
| 58 | + ghostNP.setPos(x, y, z) |
| 59 | + self.world.attachGhost(ghost) |
| 60 | + self.targets.append(ghost) |
| 61 | + |
| 62 | + def addText(self, value, x=0, y=0, z=0): |
| 63 | + text = TextNode("T1") |
| 64 | + text.setFont(self.font) |
| 65 | + text.setText(value) |
| 66 | + |
| 67 | + shape = BulletBoxShape(Vec3(0.5, 0.5, 0.5)) |
| 68 | + node = BulletRigidBodyNode("Text") |
| 69 | + node.setMass(1) |
| 70 | + node.addShape(shape) |
| 71 | + |
| 72 | + np = self.render.attachNewNode(node) |
| 73 | + np.setPos(x, y, z) |
| 74 | + np.attachNewNode(text) |
| 75 | + |
| 76 | + self.world.attachRigidBody(node) |
| 77 | + |
| 78 | + #self.render.attachNewNode(text)#.setAntialias(AntialiasAttrib.MMultisample) |
| 79 | + |
| 80 | + def update(self, task): |
| 81 | + dt = globalClock.getDt() |
| 82 | + self.world.doPhysics(dt) |
| 83 | + return task.cont |
| 84 | + |
| 85 | + def tutorialScene(self): |
| 86 | + # Load the environment model. |
| 87 | + self.scene = self.loader.loadModel("models/environment") |
| 88 | + # Reparent the model to render. |
| 89 | + self.scene.reparentTo(self.render) |
| 90 | + # Apply scale and position transforms on the model. |
| 91 | + self.scene.setScale(0.25, 0.25, 0.25) |
| 92 | + self.scene.setPos(-8, 42, 0) |
| 93 | + |
| 94 | + # Load and transform the panda actor. |
| 95 | + self.pandaActor = Actor("models/panda-model", |
| 96 | + {"walk": "models/panda-walk4"}) |
| 97 | + self.pandaActor.setScale(0.005, 0.005, 0.005) |
| 98 | + self.pandaActor.reparentTo(self.render) |
| 99 | + # Loop its animation. |
| 100 | + self.pandaActor.loop("walk") |
| 101 | + |
| 102 | + posInterval1 = self.pandaActor.posInterval(13, |
| 103 | + Point3(0, -10, 0), |
| 104 | + startPos=Point3(0, 10, 0)) |
| 105 | + posInterval2 = self.pandaActor.posInterval(13, |
| 106 | + Point3(0, 10, 0), |
| 107 | + startPos=Point3(0, -10, 0)) |
| 108 | + hprInterval1 = self.pandaActor.hprInterval(3, |
| 109 | + Point3(180, 0, 0), |
| 110 | + startHpr=Point3(0, 0, 0)) |
| 111 | + hprInterval2 = self.pandaActor.hprInterval(3, |
| 112 | + Point3(0, 0, 0), |
| 113 | + startHpr=Point3(180, 0, 0)) |
| 114 | + |
| 115 | + # Create and play the sequence that coordinates the intervals. |
| 116 | + self.pandaPace = Sequence(posInterval1, hprInterval1, |
| 117 | + posInterval2, hprInterval2, |
| 118 | + name="pandaPace") |
| 119 | + self.pandaPace.loop() |
| 120 | + |
| 121 | + # Define a procedure to move the camera. |
| 122 | + def spinCameraTask(self, task): |
| 123 | + angleDegrees = abs(task.time * 6.0 % 360 - 180) - 90 |
| 124 | + angleRadians = angleDegrees * (pi / 180.0) |
| 125 | + self.camera.setPos(20 * sin(angleRadians), -20 * cos(angleRadians), 0) |
| 126 | + self.camera.setHpr(angleDegrees, 0, 0) |
| 127 | + return Task.cont |
| 128 | + |
| 129 | +app = TextApp() |
| 130 | +app.run() |
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