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release 0.1.1: make and changelog updated.
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CHANGELOG.md

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# LaNMod 0.1.1 -- 11 March 2020
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Changes:
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- [Balance] Sulfur changes:
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- Removed sulfur as a product from Advanced Oil Processing and Coal Liquefaction.
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- Added additional sulfur as output from Sulfur Processing. (Old output was 8 coal to 4 sulfur, new is 8 coal to 8 sulfur.)
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- __Why:__ Previously too much sulfur was created "accidentally", and the game miscalculated the total amount of crude oil required to launch a rocket. By removing the other two sources of sulfur, the player is encouraged (forced) to set up separate sulfur processing. Also, the game now correctly calculates the raw resources for a rockets, (ie., rocket parts, rocket fuel, etc...).
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- [Technical] Renamed `LaNMod-oil` to just `oil`
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- Specifying `LaNMod-oil` while typing was annoying. It was originally used to avoid conflicts, but it doesn't seem like this will be a problem so it's easier to just replace everything and save myself the time of typing.
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- Included migration scripts to handle migration. (Not a feature, really just something that I'm glad I remembered.)
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---
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# LaNMod 0.1.0 -- 6 March 2020
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General changes and what exists:
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- Include `make.py` script to build mod.

make.py

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info = {
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"name": "LaNMod",
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"version": "0.1.0",
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"version": "0.1.1",
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"title": "LaNMod",
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"author": "h4ck3r_d00d",
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"description": "Losers and Nitwits' Mod: For us mere mortals, make the game short enough to finish in the duration of a LAN party.",

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