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# Objective
Remove unused `enum DepthCalculation` and its usages. This was used to compute visible entities in the [old renderer](https://github.com/bevyengine/bevy/blob/db665b96c07084f081b0c9ab367e67297fe35132/crates/bevy_render/src/camera/visible_entities.rs), but is now unused.
## Solution
`sed 's/DepthCalculation//g'`
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## Changelog
### Changed
Removed `bevy_render::camera::DepthCalculation`.
## Migration Guide
Remove references to `bevy_render::camera::DepthCalculation`, such as `use bevy_render::camera::DepthCalculation`. Remove `depth_calculation` fields from Projections.
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