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ScrimAutonomous.java
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/* Copyright (c) 2017 FIRST. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted (subject to the limitations in the disclaimer below) provided that
* the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* Neither the name of FIRST nor the names of its contributors may be used to endorse or
* promote products derived from this software without specific prior written permission.
*
* NO EXPRESS OR IMPLIED LICENSES TO ANY PARTY'S PATENT RIGHTS ARE GRANTED BY THIS
* LICENSE. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.firstinspires.ftc.teamcode;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import com.qualcomm.robotcore.hardware.Gyroscope;
import com.qualcomm.robotcore.hardware.Blinker;
import com.qualcomm.robotcore.hardware.Servo;
import com.qualcomm.robotcore.eventloop.opmode.Autonomous;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.eventloop.opmode.Disabled;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.util.ElapsedTime;
import com.qualcomm.robotcore.util.Range;
/**
* This file contains an minimal example of a Linear "OpMode". An OpMode is a 'program' that runs in either
* the autonomous or the teleop period of an FTC match. The names of OpModes appear on the menu
* of the FTC Driver Station. When an selection is made from the menu, the corresponding OpMode
* class is instantiated on the Robot Controller and executed.
*
* This particular OpMode just executes a basic Tank Drive Teleop for a two wheeled robot
* It includes all the skeletal structure that all linear OpModes contain.
*
* Use Android Studios to Copy this Class, and Paste it into your team's code folder with a new name.
* Remove or comment out the @Disabled line to add this opmode to the Driver Station OpMode list
*/
@Autonomous(name="ScrimAutonomousRed", group="Linear Opmode")
public class ScrimAutonomous extends LinearOpMode {
// Set up for encoder drive functions
public ElapsedTime runtime = new ElapsedTime();
static final double GEAR = 1.5;
static final double COUNTS_PER_MOTOR_REV = 288 ; // eg: TETRIX Motor Encoder
// This is < 1.0 if geared UP
static final double WHEEL_DIAMETER_INCHES = 3.54 ; // For figuring circumference
static final double COUNTS_PER_INCH = GEAR * (COUNTS_PER_MOTOR_REV) / (WHEEL_DIAMETER_INCHES * 3.1415);
static final double DRIVE_SPEED = 0.6;
static final double TURN_SPEED = 0.5;
private DcMotor left;
private DcMotor right;
private DcMotor arm;
private Servo lock;
@Override
public void runOpMode() {
left = hardwareMap.get(DcMotor.class, "Left");
right = hardwareMap.get(DcMotor.class, "Right");
arm = hardwareMap.get(DcMotor.class, "arm");
lock = hardwareMap.get(Servo.class,"lock");
left.setDirection(DcMotor.Direction.REVERSE); // Set to REVERSE if using AndyMark motors
right.setDirection(DcMotor.Direction.FORWARD); // Set to FORWARD if using AndyMark motors
telemetry.addData("Status", "Initialized");
telemetry.update();
// Wait for the game to start (driver presses PLAY)
waitForStart();
// run until the end of the match (driver presses STOP)
telemetry.addData("Status", "Running");
telemetry.update();
resetEncoder();
encoderDrive(DRIVE_SPEED,45,45,5);
encoderDrive(DRIVE_SPEED,-40,-40,5);
leftTurn(.5);
encoderDrive(DRIVE_SPEED,46,46,5);
}
/**
* @param angle Degree to turn. 360=1.
*/
public void leftTurn(double angle){
double radius = 14;
double circum = 14 * 2 * 3.1415;
encoderDrive(TURN_SPEED, radius*angle, 0, 5);
left.setPower(0);
right.setPower(0);
sleep (250);
}
public void rightTurn(double angle){
double radius = 14;
double circum = 14 * 2 * 3.1415;
encoderDrive(TURN_SPEED, 0, circum*angle, 5);
left.setPower(0);
right.setPower(0);
sleep (250);
}
public void resetEncoder(){
left.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
right.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
left.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
right.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
}
public void encoderDrive(double speed, double leftInches, double rightInches, double timeout) {
int newLeftTarget;
int newRightTarget;
if (opModeIsActive()) {
resetEncoder();
newLeftTarget = left.getCurrentPosition() + (int)(leftInches * COUNTS_PER_INCH);
newRightTarget = right.getCurrentPosition() + (int)(rightInches * COUNTS_PER_INCH);
left.setTargetPosition(newLeftTarget);
right.setTargetPosition(newRightTarget);
left.setMode(DcMotor.RunMode.RUN_TO_POSITION);
right.setMode(DcMotor.RunMode.RUN_TO_POSITION);
// reset the timeout time and start motion.
runtime.reset();
left.setPower(Math.abs(speed));
right.setPower(Math.abs(speed));
while (opModeIsActive() && (runtime.seconds() < timeout) && (left.isBusy() || right.isBusy())) {
telemetry.addData("Path1", "Running to %7d :%7d", newLeftTarget, newRightTarget);
telemetry.addData("Path2", "Running at %7d :%7d",left.getCurrentPosition(), right.getCurrentPosition());
telemetry.update();
}
left.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
right.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
sleep(250); // optional pause after each move
}
}
}