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Deleted branch

clayjohndeleted rd-draw-list-regression • 
15 days ago

Error when draw list is not active in draw_list_switch_to_next_pass

clayjohncreated rd-draw-list-regression • 16b9667 • 
16 days ago

Clean up more dynamic allocations in the RD renderers with a focus on…

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clayjohnforce pushed to rd-allocations-cleanup • 392bcb0…4cf9d58 • 
20 days ago

Clean up more dynamic allocations in the RD renderers with a focus on…

clayjohncreated rd-allocations-cleanup • 392bcb0 • 
20 days ago

Deleted branch

clayjohndeleted mobile-allocations • 
20 days ago

Reduce per-frame memory allocations from the heap in the Mobile rende…

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clayjohnforce pushed to mobile-allocations • 1a46b4b…5efcd64 • 
22 days ago

Reduce per-frame memory allocations from the heap in the Mobile rende…

clayjohncreated mobile-allocations • 1a46b4b • 
22 days ago

Optimize _fill_instance_data function in Forward+ and Mobile renderers.

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clayjohnforce pushed to forward-plus_instance_data_optimize • b767e6a…574f512 • 
23 days ago

Optimize _fill_instance_data function in Forward+ and Mobile renderers.

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clayjohnforce pushed to forward-plus_instance_data_optimize • b1f1a88…b767e6a • 
23 days ago

Optimize _fill_instance_data function in Forward+ renderer.

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clayjohnforce pushed to forward-plus_instance_data_optimize • 35cdadb…b1f1a88 • 
23 days ago

Implement LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE to limit_get in all Re…

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clayjohnforce pushed to Vulkan-limit-add • 2b53e5b…338c12f • 
26 days ago

Optimize _fill_instance_data function in Forward+ renderer.

clayjohncreated forward-plus_instance_data_optimize • 35cdadb • 
27 days ago

Validate triviality of the InstanceData and RenderElementInfo structs…

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clayjohnforce pushed to RD-trivial-instance-data • f761855…1bdb3bc • 
27 days ago

Validate triviality of InstanceData struct in Mobile and Forward+ ren…

clayjohncreated RD-trivial-instance-data • f761855 • 
27 days ago

Deleted branch

clayjohndeleted instance-uniform-free • 
on Feb 25

Deleted branch

clayjohndeleted vma-memory-fix • 
on Feb 17

Deleted branch

clayjohndeleted mobile-pipelines • 
on Feb 15

Restore using VMA to create buffers and images when we don't need to …

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clayjohnforce pushed to vma-memory-fix • c06e4e9…d93ac5e • 
on Feb 14

Validate varying count when compiling shaders

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clayjohnforce pushed to varying-crash • 9ab6282…3510039 • 
on Feb 13

Restore using VMA to create buffers and images when we don't need to …

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clayjohnforce pushed to vma-memory-fix • 60dcf23…c06e4e9 • 
on Feb 13

Restore using VMA to create buffers and images when we don't need to …

clayjohncreated vma-memory-fix • 60dcf23 • 
on Feb 13

Validate varying count when compiling shaders

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clayjohnforce pushed to varying-crash • 679d63b…9ab6282 • 
on Feb 13

Validate varying count when compiling shaders

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clayjohnforce pushed to varying-crash • 3507c96…679d63b • 
on Feb 13

Validate varying count when compiling shaders

clayjohncreated varying-crash • 3507c96 • 
on Feb 13

Ensure instance uniforms are freed by updating dirty items before fre…

clayjohncreated instance-uniform-free • b676944 • 
on Feb 6

Avoid ubershader version of all spec constants based on project quali…

clayjohncreated mobile-pipelines-all-settings • 6140df0 • 
on Feb 6

Reduce mobile pipeline compilations by tracking more feature usage gl…

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clayjohnforce pushed to mobile-pipelines • b16324b…7444839 • 
on Feb 6

Reduce mobile pipeline compilations by tracking more feature usage gl…

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clayjohnforce pushed to mobile-pipelines • 772c18d…b16324b • 
on Feb 6

WIP

clayjohncreated mobile-pipelines-soft-shadow • 2e07ca8 • 
on Feb 6

Add explicit error messages to Multimesh error functions to make erro…

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akien-mgaforce pushed to multimesh-err-msg • e615b40…e1af7b6 • 
on Feb 5