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Project.xml

+1-1
Original file line numberDiff line numberDiff line change
@@ -175,7 +175,7 @@
175175
<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
176176
<haxedef name="FLX_NO_DEBUG" unless="debug" />
177177

178-
<haxedef name="HXCPP_GC_BIG_BLOCKS"/>
178+
<!--<haxedef name="HXCPP_GC_BIG_BLOCKS"/>-->
179179

180180
<!--Enable this for Nape release builds for a serious peformance improvement-->
181181
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />

art/flashFiles/newArrow.fla

6.7 MB
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assets/preload/data/main-view.xml

-3
This file was deleted.

assets/preload/data/texts/inGameText.txt

+8-5
Original file line numberDiff line numberDiff line change
@@ -15,11 +15,14 @@ DARK MODE.--YES.
1515
Rewritten Inputs!
1616
Pro tip:--Press the notes.
1717
HaxeFlixel, my beloved.
18-
MR BEAAAST
19-
An engine powered--by cats
18+
An engine powered--by a cat
2019
pls don't crash again
21-
a
20+
a--aa
2221
Better Modcharting Compability!
23-
HAH u looked.
22+
HAH you looked.
2423
Better Stage Editor!
25-
Sample Text
24+
Trace Log is useful to--debug / test your mods!
25+
it's stable now--hehe
26+
i woke up in the new bugatti--:fire: :fire:
27+
Press F5 in any song to open Trace Log Window
28+
It is stable and less buggy :))
11.1 KB
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-190 KB
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assets/shared/images/notes/CDEVNOTE_assets.xml

+54-40
Original file line numberDiff line numberDiff line change
@@ -2,44 +2,58 @@
22
<TextureAtlas imagePath="CDEVNOTE_assets.png">
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<!-- Created with Adobe Animate version 21.0.6.41649 -->
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<!-- http://www.adobe.com/products/animate.html -->
5-
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39-
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5+
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6+
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7+
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8+
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9+
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10+
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11+
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45+
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46+
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50+
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51+
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52+
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53+
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54+
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56+
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<SubTexture name="arrowUP-static0000" x="1804" y="842" width="161" height="156"/>
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</TextureAtlas>

assets/shared/music/updateSong.ogg

3.13 MB
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githubVersion.txt

+1-1
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@@ -1 +1 @@
1-
1.1
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1.2

source/Main.hx

+9-1
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,6 @@
11
package;
22

3+
import openfl.display.StageScaleMode;
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#if CRASH_HANDLER
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import sys.FileSystem;
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import sys.io.File;
@@ -81,6 +82,7 @@ class Main extends Sprite
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{
8283
var stageWidth:Int = Lib.current.stage.stageWidth;
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var stageHeight:Int = Lib.current.stage.stageHeight;
85+
//CDevConfig.initSaves();
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8587
/*if (zoom == -1)
8688
{
@@ -99,7 +101,9 @@ class Main extends Sprite
99101

100102
Application.current.onExit.add(function(exitCode)
101103
{
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CDevConfig.onExitFunction();
102105
DiscordClient.shutdown();
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CDevConfig.storeSaveData();
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});
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#end
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108112
#if !mobile
109113
// addChild(new FPS(10, 10, 0xFFFFFF));
110114
fps_mem = new CDevFPSMem(10, 10, 0xffffff, true);
115+
Lib.current.stage.align = "tl";
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Lib.current.stage.scaleMode = StageScaleMode.NO_SCALE;
111117
addChild(fps_mem);
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fps_mem.visible = FlxG.save.data.performTxt;
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#end
114119
FlxG.fixedTimestep = false;
115120
// FlxG.camera.antialiasing = FlxG.save.data.antialiasing;
@@ -142,6 +147,9 @@ class Main extends Sprite
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{
143148
if (FlxG.sound.music!=null&&FlxG.sound.music.playing)
144149
FlxG.sound.music.stop();
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CDevConfig.storeSaveData();
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145153
var textStuff:String = "";
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var filePath:String;
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var callStack:Array<StackItem> = CallStack.exceptionStack(true);

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