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1537 | 1537 | * We encourage you to take advantage of this new feature and we also
|
1538 | 1538 | * respectfully request that you retain the unmodified Marlin boot screen.
|
1539 | 1539 | */
|
1540 |
| - #if ANY(HAS_MARLINUI_U8GLIB, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI) |
1541 |
| - #define SHOW_BOOTSCREEN // Show the Marlin bootscreen on startup. ** ENABLE FOR PRODUCTION ** |
1542 |
| - #if ENABLED(SHOW_BOOTSCREEN) |
1543 |
| - #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) |
1544 |
| - #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) |
1545 |
| - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) |
1546 |
| - #endif |
1547 |
| - //#define SHOW_CUSTOM_BOOTSCREEN // Show the bitmap in Marlin/_Bootscreen.h on startup. |
| 1540 | + #define SHOW_BOOTSCREEN // Show the Marlin bootscreen on startup. ** ENABLE FOR PRODUCTION ** |
| 1541 | + #if ENABLED(SHOW_BOOTSCREEN) |
| 1542 | + #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) |
| 1543 | + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) |
| 1544 | + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) |
1548 | 1545 | #endif
|
1549 | 1546 | #if HAS_MARLINUI_U8GLIB
|
1550 |
| - #if ENABLED(SHOW_BOOTSCREEN) |
1551 |
| - //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~3260 (or ~940) bytes of flash. |
1552 |
| - #endif |
1553 |
| - //#define CUSTOM_STATUS_SCREEN_IMAGE // Show the bitmap in Marlin/_Statusscreen.h on the status screen. |
| 1547 | + //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~3260 (or ~940) bytes of flash. |
| 1548 | + #endif |
| 1549 | + #if EITHER(HAS_MARLINUI_U8GLIB, TOUCH_UI_FTDI_EVE) |
| 1550 | + //#define SHOW_CUSTOM_BOOTSCREEN // Show the bitmap in Marlin/_Bootscreen.h on startup. |
1554 | 1551 | #endif
|
1555 | 1552 | #endif
|
1556 | 1553 |
|
| 1554 | + #if HAS_MARLINUI_U8GLIB |
| 1555 | + //#define CUSTOM_STATUS_SCREEN_IMAGE // Show the bitmap in Marlin/_Statusscreen.h on the status screen. |
| 1556 | + #endif |
| 1557 | + |
1557 | 1558 | //#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
1558 | 1559 | #define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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1559 | 1560 |
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