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I think initially the reasoning was that it doesn't make sense to shift the ParameterBeam to GPU, because the overhead would be more time-consuming than the actual tracking. But yes, it shouldn't really through an error now, I'll just fix this.
cr-xu
linked a pull request
Sep 8, 2023
that will
close
this issue
I found this in the
ParameterBeam
part of theElement.__call__
function:I think this doesn't make any sense (though I'm not sure). We should look into this at some point.
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