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edvin_copy_item_handling.py
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#
# This file can be used as a starting point for the bots.
#
import functions_lib as lib
import sys
import traceback
import math
import libpyAI as ai
from optparse import OptionParser
#
# Global variables that persist between ticks
#
tickCount = 0
mode = "ready"
# add more if needed
# Coordinates - Vill helst ha en tuple
coordinates = []
prevCoordinates = []
# Message handling
tasks = []
lenTasks = 0
send = []
# Movement
prevTrackRad = 0
dist = 0
dirRad = 0
# Items
itemDict = {"fuel": 0, "wideangle": 1, "rearshot": 2, "afterburner": 3, "cloak": 4,
"sensor": 5, "transporter": 6, "tank": 7, "mine": 8, "missile": 9, "ecm": 10,
"laser": 11, "emergencythrust": 12, "tractorbeam": 13, "autopilot": 14,
"emergencyshield": 15, "itemdeflector": 16, "hyperjump": 17, "phasing": 18,
"mirror": 19, "armor": 20}
prevSelfItem = 0
desiredItemType = -1
item_needed = 1
# Counters
shieldOnCount = -1
compCounter = 0
missionCount = 0
def tick():
#
# The API won't print out exceptions, so we have to catch and print them ourselves.
#
try:
#
# Declare global variables so we have access to them in the function
#
global tickCount
global prevTrackRad
global mode
global itemDict
global prevSelfItem
global desiredItemType
global tasks
global lenTasks
global send
global coordinates
global prevCoordinates
global dist
global dirRad
global item_needed
global shieldOnCount
global compCounter
global missionCount
#
# Reset the state machine if we die.
#
if not ai.selfAlive():
print("dead")
tickCount = 0
mode = "ready"
return
if ai.playerCountServer() == 1:
mode = "completed_task"
tickCount += 1
missionCount += 1
print("tick count:", tickCount, "mode", mode)
if missionCount == 1:
ai.talk("teacherbot: start-mission 9")
#ai.talk('use-item mine teacherbot [Teacherbot]:[Stub]')
if tickCount == 1:
ai.shield()
#
# Read some "sensors" into local variables, to avoid excessive calls to the API
# and improve readability.
#
selfX = ai.selfX()
selfY = ai.selfY()
selfSpeed = ai.selfSpeed()
selfTrackingRad = ai.selfTrackingRad()
selfRadarX = ai.selfRadarX()
selfRadarY = ai.selfRadarY()
radarWidth = ai.radarWidth()
radarHeight = ai.radarHeight()
selfHeading = ai.selfHeadingRad()
# Allows the ship to turn 360 degrees.
ai.setMaxTurnRad(2*math.pi)
wallDistance = ai.wallFeelerRad(1000, selfTrackingRad)
shipCountScreen = ai.shipCountScreen()
# Calcualtes which direction the middle is
middleRelX = radarWidth/2 - selfRadarX
middleRelY = radarHeight/2 - selfRadarY
middleDir = lib.direction(middleRelX, middleRelY)
# ----------------------------------------------------------------------------
# Wallfeeler
# ----------------------------------------------------------------------------
if lib.brake(wallDistance) and wallDistance != -1:
prevTrackRad = selfTrackingRad
print("wallfeeler")
mode = "stop"
# ----------------------------------------------------------------------------
# Ship detector
# ----------------------------------------------------------------------------
if shipCountScreen > 1:
shipId = lib.nearest_ship_Id(selfX, selfY)
shipX = ai.shipX(shipId)
shipY = ai.shipY(shipId)
selfRelShipX, selfRelShipY = lib.relative_pos(
selfX, selfY, shipX, shipY)
# Kan göra shipfeeler
selfShipDist = lib.distance(selfRelShipX, selfRelShipY)
if lib.brake(selfShipDist):
prevTrackRad = selfTrackingRad
print("wallfeeler")
mode = "stop"
# ----------------------------------------------------------------------------
# Shield
# ----------------------------------------------------------------------------
if -1 < shieldOnCount < 10:
shieldOnCount += 1
ai.shield()
# ---------------------------------------------------------------------------
# Ready
# ---------------------------------------------------------------------------
if mode == "ready":
if not tasks:
mode = "scan"
else:
mode = "mission"
# ---------------------------------------------------------------------------
# Missions
# ---------------------------------------------------------------------------
elif mode == "scan":
ai.setMaxMsgs(15)
maxMsgs = ai.getMaxMsgs()
# Scans all the messages sent by teacherbot
# and adds them to the list tasks
for message in range(maxMsgs):
if ai.scanTalkMsg(message) and "[Teacherbot]:[Stub]" in ai.scanTalkMsg(message):
print("message: ", message)
tasks.append(ai.scanTalkMsg(message))
ai.removeTalkMsg(message)
print("tasks: ", tasks)
# Save the length of the task in the variable lenTasks
lenTasks = len(tasks)
# När vi inte har några kordinater ska vi ta ett nytt föremål.
# Så länge vi har kordinater håller vi på med ett föremål.
if not coordinates and tasks:
for seq in tasks[-1].split():
if seq.isdigit():
coordinates.append(int(seq))
if seq in itemDict.keys():
desiredItemType = itemDict[seq]
mode = "ready"
elif mode == "mission":
if not tasks:
mode = "scan"
print("tasks: ", tasks)
# INPUT: desiredItemType, tasks
current_task = tasks[-1]
mode = "navigation"
if "collect-item" in current_task:
if ai.itemCountScreen() == 0:
ai.turnToRad(middleDir)
if selfSpeed < 20:
ai.setPower(55)
ai.thrust()
mode = "mission"
return
Id = lib.nearest_desired_item_Id(desiredItemType)
# Targets position relativt self
x, y = lib.target_future_pos(Id, selfSpeed)
# If we already have the item
if prevSelfItem < ai.selfItem(desiredItemType):
print("We have the mine")
mode = "completed_task"
return
elif "use-item" in current_task:
itemStrValue = list(itemDict.keys())[list(
itemDict.values()).index(desiredItemType)]
if (ai.selfItem(desiredItemType) == 0
and f'collect-item {itemStrValue} [Teacherbot]:[Stub]' not in current_task):
print("We have no mine")
ai.talk('collect-item ' + itemStrValue +
' [Teacherbot]:[Stub]')
mode = "scan"
return
elif "mine" in current_task: # Meanes that we fire item
if coordinates: # Placera minan på den givna koordinaten
# Targets position relativt self
x, y = lib.relative_pos(selfX, selfY,
coordinates[0], coordinates[1])
# Distance to dropzone
dist = lib.distance(x, y)
# Place mine
if dist < 50:
ai.dropMine()
prevTrackRad = selfTrackingRad
mode = "completed_task"
return
# Ship stops when target is reached.
if lib.brake(dist):
print("placera")
prevTrackRad = selfTrackingRad
mode = "stop"
return
else:
if shipCountScreen == 1:
ai.turnToRad(middleDir)
if selfSpeed < 20:
ai.setPower(55)
ai.thrust()
mode = "mission"
return
dirRad = lib.direction(selfRelShipX, selfRelShipY)
if (selfSpeed > 10 and lib.angleDiff(selfTrackingRad, dirRad) < 0.1) or selfShipDist < 100:
ai.detachMine()
if selfShipDist < 300:
ai.shield()
shieldOnCount = 0
prevTrackRad = selfTrackingRad
mode = "completed_task"
else:
mode = "navigation"
return
elif "missile" in current_task:
x, y = lib.relative_pos(
selfX, selfY, middleRelX, middleRelY)
ai.lockClose()
ai.fireMissile()
mode = "completed_task"
elif "fuel" in current_task:
ai.refuel()
mode = "completed_task"
return
elif "emergencyshield" in current_task:
ai.emergencyShield()
ai.shield()
shieldOnCount = 0
mode = "completed_task"
return
elif "laser" in current_task:
if ai.shipCountScreen() == 1:
ai.turnToRad(middleDir)
ai.setPower(55)
ai.thrust()
mode = "mission"
return
Id = lib.nearest_ship_Id(selfX, selfY)
# Targets position relative self
x, y = lib.relative_pos(
selfX, selfY, ai.shipX(Id), ai.shipY(Id))
dirRad = lib.direction(x, y)
if lib.angleDiff(selfHeading, dirRad) > 0.1:
mode = "navigation"
else:
ai.fireLaser()
mode = "completed_task"
elif "armor" in current_task:
mode = "completed_task"
return
else: # We cannot handle item
print("cannot handle task")
mode = "ready"
return
# Distance and direction to target
dist = lib.distance(x, y)
dirRad = lib.direction(x, y)
print("tasks1: ", tasks)
# Save how many items of the desired item we already have
prevSelfItem = ai.selfItem(desiredItemType)
# ----------------------------------------------------------------
# Mission completed
# ----------------------------------------------------------------
elif mode == "completed_task":
for message in range(ai.getMaxMsgs()):
print("message: ", ai.scanTalkMsg(message))
# Tar inte bort gamla tasket
current_task = tasks[-1]
# Adds the completed task to a list send
# for elem in tasks:
if '[Teacherbot]:[Stub] [Stub]' not in current_task:
if coordinates:
prevCoordinates = coordinates.copy()
coordinates.clear()
new_msg = ""
for seq in current_task.split():
if not "[" in seq:
new_msg += seq + " "
completed = "Teacherbot:completed " + new_msg
send.append(completed)
else:
completed = "Stub:completed"
send.append(completed)
# If you have completed all the tasks send the messages from the send list,
# clear the send and tasks list and change mode to completed_all_tasks
if len(send) == lenTasks:
for elem in send:
ai.talk(elem)
send.clear()
tasks.clear()
mode = "completed_all_tasks"
for message in range(ai.getMaxMsgs()):
ai.removeTalkMsg(message)
# If you havent completed all the tasks remove the
# last task in the list and change mode to cords
else:
tasks.pop()
mode = "ready"
elif mode == "completed_all_tasks":
for message in range(ai.getMaxMsgs()):
print("message: ", ai.scanTalkMsg(message))
print("tasks: ", tasks)
compCounter += 1
print("compCounter: ", compCounter)
# If you recieve a new message from
# teacherbot change mode to scan
if "[Teacherbot]:[Stub]" in ai.scanTalkMsg(0):
lenTasks = 0
compCounter = 0
mode = "ready"
elif compCounter > 50:
mode = "pause"
# ---------------------------------------------------------------------------
# Navigational modes, input is dist(only if ship need to stop at destination)
# and dirRad to target
# ---------------------------------------------------------------------------
elif mode == "navigation": # dela upp i aim och travel
# Convert selfTrackingRad and ItemDir to positive radians
positiveSelfTrackingRad = selfTrackingRad % (2*math.pi)
positiveItemDir = dirRad % (2*math.pi)
# Calculate angle difference
movItemDiff = lib.angleDiff(selfTrackingRad, dirRad)
# Ship stops when target is reached. Not necessary.
'''
if brake(dist + 50):
prevTrackRad = selfTrackingRad
mode = "stop"
return
'''
# Move towards target
if selfSpeed < 5 or movItemDiff == math.pi/2:
angle = dirRad
elif movItemDiff > math.pi/2: # if angle between selfTrackingRad and item direction
print("aim stop.........")
prevTrackRad = selfTrackingRad
mode = "stop"
return
else: # Uses opposite velocity vektor to cancel out unwanted velocity vektors
angle = 2*positiveItemDir - positiveSelfTrackingRad
mode = "mission"
ai.turnToRad(angle)
ai.setPower(55)
ai.thrust()
elif mode == "stop":
# ai.turnToRad(prevTrackRad - math.pi)
angle = lib.angleDiff(prevTrackRad, selfTrackingRad)
if angle < math.pi/2:
ai.turnToRad(selfTrackingRad - math.pi)
if angle > math.pi/2:
mode = "ready"
return
prevTrackRad = selfTrackingRad
ai.setPower(55)
ai.thrust()
except:
print(traceback.print_exc())
#
# Parse the command line arguments
#
parser = OptionParser()
parser.add_option("-p", "--port", action="store", type="int",
dest="port", default=15348,
help="The port number. Used to avoid port collisions when"
" connecting to the server.")
(options, args) = parser.parse_args()
name = "Stub"
#
# Start the AI
#
ai.start(tick, ["-name", name,
"-join",
"-turnSpeed", "64",
"-turnResistance", "0",
"-port", str(options.port)])