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Morping and skining doest not work with raytracing #1010

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mwestphal opened this issue Sep 30, 2023 · 2 comments
Open

Morping and skining doest not work with raytracing #1010

mwestphal opened this issue Sep 30, 2023 · 2 comments
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wontfix This will not be worked on

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@mwestphal
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Describe the bug
Morping and skining doest not work with raytracing

To Reproduce
Steps to reproduce the behavior:

  1. Open the file using `f3d --dry-run SimpleMorph.gltf
  2. press space to play animation
  3. press R to enable raytracing
  4. no animation, morphing and skinning is ignored

Expected behavior
Morphing and skinning should work with raytracing

@Meakk
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Meakk commented Sep 30, 2023

Known issue. It will never work (the skinning/morphing are GPU accelerated in the shader directly), I think we can close it.

@Meakk Meakk added the wontfix This will not be worked on label Sep 30, 2023
@mwestphal
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Well, I think it is worth it to implement it CPU side, people using F3D to render frames with raytracing would be happy to have skinning and morphing supported. It there a reason why it cannot be done apart the effort needed ?

@mwestphal mwestphal added the help wanted Please help with this issue! label Jan 7, 2024
@mwestphal mwestphal removed the help wanted Please help with this issue! label Jan 26, 2024
@mwestphal mwestphal added this to F3D Feb 3, 2024
@mwestphal mwestphal removed this from F3D Feb 3, 2024
@mwestphal mwestphal added this to F3D Apr 4, 2024
@mwestphal mwestphal removed this from F3D Apr 4, 2024
@mwestphal mwestphal added this to F3D Jan 23, 2025
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