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main.js
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import * as THREE from 'three';
import { XRButton } from 'three/examples/jsm/Addons.js';
import { XRControllerModelFactory } from 'three/examples/jsm/webxr/XRControllerModelFactory.js';
import { setupSimulation, updateSimulationVR, updateSimulationXR, resetParticleHeight } from './src/simulation';
import { GradientSkydome, skydomeAnimate } from './src/gradientSkydome';
import { createControlPanel, preloadFont } from './src/ui';
import { initWebControl, onKeyDown } from './src/webControl';
import { initVrControl, createLaserBeam, handleControllerSelectMove } from './src/vrControl';
import { states } from './src/states';
const renderer = new THREE.WebGLRenderer( { antialias: true } );
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.01, 5000 );
const controller = renderer.xr.getController( 1 ); // Right controller
let scene = new THREE.Scene();
init();
function init() {
////
// Set up camera & renderer
////
camera.position.set( 0, 2, 3 );
renderer.xr.enabled = true;
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
setupWebSession(); // Start running animation loop
////
// Set up WebXR
////
const sessionInit = { requiredFeatures: [
"plane-detection"
] };
document.body.appendChild( renderer.domElement );
document.body.appendChild( XRButton.createButton(
renderer,
sessionInit
) );
////
// Set up scene
////
const skydome = new GradientSkydome();
scene.add( skydome );
const light = new THREE.DirectionalLight( 0xffffff, 1 );
light.position.set( 1, 1, 1 );
scene.add( light );
scene.add( controller );
const [ plane, particles ] = setupSimulation( scene );
const clickables = [ ...particles ];
// Add controller model for XR
const controllerModelFactory = new XRControllerModelFactory();
const controllerGrip = renderer.xr.getControllerGrip( 1 );
controllerGrip.add( controllerModelFactory.createControllerModel( controllerGrip ) );
scene.add( controllerGrip );
// Attach laser beam to controller
const laser = createLaserBeam( controller );
laser.visible = true;
// Listen to resize event
window.addEventListener( 'resize', () => {
// material.uniforms.iResolution.value.set(window.innerWidth, window.innerHeight);
renderer.setSize( window.innerWidth, window.innerHeight );
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
} );
// Load font file
preloadFont().then( () => {
////
// Set up control panel
////
const controlPanel = createControlPanel();
controlPanel.position.set( 0, 3, -6);
clickables.push( controlPanel.getObjectByName( "addButton" ) );
clickables.push( controlPanel.getObjectByName( "minusButton" ) );
scene.add( controlPanel );
////
// Set up user interaction handlers
////
initWebControl( camera, clickables, controlPanel );
document.addEventListener( 'keydown', ( event ) => onKeyDown( event, camera ) );
initVrControl( controller, clickables, resetParticleHeight, skydome, controlPanel );
} );
}
function setupWebSession( session ) {
renderer.setAnimationLoop( ( timestamp, frame ) => {
if ( states.simulationEnabled ) {
skydomeAnimate();
updateSimulationVR();
}
renderer.render( scene, camera );
} );
}
// Switch to XR session
renderer.xr.addEventListener('sessionstart', () => {
console.log( "XR session started." );
const session = renderer.xr.getSession();
if ( !session ) {
console.error( "No active XR session found." );
return;
}
resetParticleHeight();
setupXRSession( session );
} );
function setupXRSession( session ) {
renderer.setAnimationLoop( ( timestamp, frame ) => {
if ( states.controllerSelecting ) {
handleControllerSelectMove( controller );
}
if ( frame && states.simulationEnabled ) {
onXRFrame( timestamp, frame );
}
renderer.render( scene, camera );
} );
}
function onXRFrame( timestamp, frame ) {
const referenceSpace = renderer.xr.getReferenceSpace();
const detectedPlanes = frame.detectedPlanes;
if ( states.xrEnabled ) {
updateSimulationXR( detectedPlanes, frame, referenceSpace );
} else {
updateSimulationVR();
}
}