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That being said I'm not sure this is going to be compatible with the current system. It looks like a good thing to have and I'll check how it might be implemented after the issue is solved, but for now support for 3D menus is not planned.
@gamedevserj
The issue is referring to a specific part.
The challenge for you is to learn how to display 2D GUI in 3D environment using viewport, in way has not attempted before using c#
This will be game changing if you can show it - even with simple GUI
https://github.com/godotengine/godot-demo-projects/tree/master/viewport/gui_in_3d
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