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When aiming, the character's face doesn't turn towards the place the player is aiming. It'd look and feel more immersive if Mannequiny would turn its head, and maybe its chest a bit, up to a maximum angle:
The text was updated successfully, but these errors were encountered:
When aiming, the character's face doesn't turn towards the place the player is aiming. It'd look and feel more immersive if Mannequiny would turn its head, and maybe its chest a bit, up to a maximum angle:
The text was updated successfully, but these errors were encountered: