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With latest godot getting 4.1 a lot of "This function in this node can only be accessed from either the main thread or a thread group" #4
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I can also replicate the issue in v4.1.dev4.official [5c2295ff5] and 1.1.0 of this plugin. When I move the mentioned computations from the thread back to the |
Still reproducible as of 3aaa78709 with version 1.1.1 of the add-on/demo:
Fixed by e73e837, which is designed to be backwards-compatible with 4.0.x. |
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About 25 errors similar to this one.
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