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(GD Paint) Brush strokes aren't continuous if you move your mouse faster #1117

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cgormaz opened this issue Sep 30, 2024 · 2 comments
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@cgormaz
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cgormaz commented Sep 30, 2024

Which demo project is affected:
GD Paint Demo 4.2 (https://godotengine.org/asset-library/asset/2768)

Issue description:
First of all, this demo is amazing! My only complaint is that if you move your mouse a bit fast, you can see each "circle" instead of a continuous line. While it's not necessary for each circle to be exactly 1px away from each other, it would be great to limit the separation between them a bit, or maybe make it place a new circle more often. I apologize if this is more of a feature request than a bug.

Keep up the amazing work!

Screenshots of issue:
Captura de pantalla 2024-09-30 121311

@cgormaz cgormaz added the bug label Sep 30, 2024
@Calinou
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Calinou commented Oct 7, 2024

Thanks for the report! Consolidating in #846.

@cgormaz
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cgormaz commented Oct 7, 2024

Thank you so much for your reply! Have a wonderful day!

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