get_node_and_resource docs are confusing #2975
Labels
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
enhancement
The docs for
Node.get_node_and_resource
seem contradictory:To me, that says that
get_node_and_resource("Area2D/CollisionShape2D:shape:extents")
will fetchextents
, because that is the "last" of several "nested" resources. However, the docs instead show this:So it seems the first resource is fetched, and the remaining resources are just returned as an "extra" nodepath.
The text was updated successfully, but these errors were encountered: