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Add an editor setting to only show 3D collision shape gizmos for selected nodes #11220

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yahkr opened this issue Nov 23, 2024 · 0 comments · May be fixed by godotengine/godot#99569
Open

Add an editor setting to only show 3D collision shape gizmos for selected nodes #11220

yahkr opened this issue Nov 23, 2024 · 0 comments · May be fixed by godotengine/godot#99569

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@yahkr
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yahkr commented Nov 23, 2024

Describe the project you are working on

Any 3d project using collision shapes

Describe the problem or limitation you are having in your project

The scene in the editor becomes messy as more and more collision shapes are added

Describe the feature / enhancement and how it helps to overcome the problem or limitation

A toggle to only show collision shapes on selection of said collision shape

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Add an editor setting

If this enhancement will not be used often, can it be worked around with a few lines of script?

cannot be worked around easily

Is there a reason why this should be core and not an add-on in the asset library?

This improves the 3d editor.

@Calinou Calinou changed the title Add option to toggle always showing collision shapes Add an editor setting to always show collision shape gizmos, even when the node is not selected Nov 23, 2024
@Calinou Calinou changed the title Add an editor setting to always show collision shape gizmos, even when the node is not selected Add an editor setting to only show 3D collision shape gizmos for selected nodes Jan 8, 2025
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3 participants