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Describe the problem or limitation you are having in your project
Currently, Godot 4 uses single finger drag to pan in 2D, which conflicts with dragging around nodes in the system.In many touch devices, pan is done with triple finger. i think the editor should do the same. Perhaps related to #4340 and godotengine/godot#72385
Describe the feature / enhancement and how it helps to overcome the problem or limitation
see above
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
see above
If this enhancement will not be used often, can it be worked around with a few lines of script?
no it's the editor
Is there a reason why this should be core and not an add-on in the asset library?
see above
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
Using Godot editor on Android
Describe the problem or limitation you are having in your project
Currently, Godot 4 uses single finger drag to pan in 2D, which conflicts with dragging around nodes in the system.In many touch devices, pan is done with triple finger. i think the editor should do the same. Perhaps related to #4340 and godotengine/godot#72385
Describe the feature / enhancement and how it helps to overcome the problem or limitation
see above
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
see above
If this enhancement will not be used often, can it be worked around with a few lines of script?
no it's the editor
Is there a reason why this should be core and not an add-on in the asset library?
see above
The text was updated successfully, but these errors were encountered: