Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use triple fingers to pan the editor on Android #6270

Closed
QbieShay opened this issue Feb 11, 2023 · 1 comment · Fixed by godotengine/godot#75113
Closed

Use triple fingers to pan the editor on Android #6270

QbieShay opened this issue Feb 11, 2023 · 1 comment · Fixed by godotengine/godot#75113

Comments

@QbieShay
Copy link

Describe the project you are working on

Using Godot editor on Android

Describe the problem or limitation you are having in your project

Currently, Godot 4 uses single finger drag to pan in 2D, which conflicts with dragging around nodes in the system.In many touch devices, pan is done with triple finger. i think the editor should do the same. Perhaps related to #4340 and godotengine/godot#72385

Describe the feature / enhancement and how it helps to overcome the problem or limitation

see above

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

see above

If this enhancement will not be used often, can it be worked around with a few lines of script?

no it's the editor

Is there a reason why this should be core and not an add-on in the asset library?

see above

@Calinou Calinou changed the title Triple finger to pan the editor on android Use triple fingers to pan the editor on Android Feb 11, 2023
@m4gr3d
Copy link

m4gr3d commented Mar 19, 2023

This was an issue that's being addressed by godotengine/godot#75113.
Panning the editor can also be done using two fingers.

@akien-mga akien-mga added this to the 4.1 milestone Apr 5, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

4 participants