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Describe the problem or limitation you are having in your project
The 3D viewport allows you to split the screen and preview the camera. This allows you to immediately see the result of camera animation, which makes it very convenient for working on cinematic scenes. 2D viewport and camera2D do not have this feature.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add the ability to preview a 2D camera in the viewport. And implement this proposal #7642
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Exactly the same as in 3D, excluding 3D-specific things.
If this enhancement will not be used often, can it be worked around with a few lines of script?
I think this is hardly possible.
Is there a reason why this should be core and not an add-on in the asset library?
This function is already in 3D, as part of the core. I think it should be the same with 2D.
The text was updated successfully, but these errors were encountered:
Make a split screen like in a 3D editor and add the ability to preview a 2D camera.
These are separate items that can be implemented independently from each other. Please open a separate proposal for each, so that implementation progress can be tracked more easily.
These are separate items that can be implemented independently from each other. Please open a separate proposal for each, so that implementation progress can be tracked more easily.
Describe the project you are working on
I'm working on a 2D animation project.
Describe the problem or limitation you are having in your project
The 3D viewport allows you to split the screen and preview the camera. This allows you to immediately see the result of camera animation, which makes it very convenient for working on cinematic scenes. 2D viewport and camera2D do not have this feature.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add the ability to preview a 2D camera in the viewport. And implement this proposal #7642
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Exactly the same as in 3D, excluding 3D-specific things.
If this enhancement will not be used often, can it be worked around with a few lines of script?
I think this is hardly possible.
Is there a reason why this should be core and not an add-on in the asset library?
This function is already in 3D, as part of the core. I think it should be the same with 2D.
The text was updated successfully, but these errors were encountered: