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Add support for importing Geometry Nodes instances from .blend files #8991

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ywmaa opened this issue Jan 30, 2024 · 0 comments · Fixed by godotengine/godot#87735
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@ywmaa
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ywmaa commented Jan 30, 2024

Describe the project you are working on

Any 3D Project Using the .blend importer

Describe the problem or limitation you are having in your project

importing Geometry Nodes Instances doesn't work.

it work trough GLTF though, look at this tweet:
https://twitter.com/passivestar_/status/1752195836950315347

this probably because the Godot blend importer doesn't check the option while importing.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Add support for checking this option (coming in Blender 4.1)

image

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

PR:
godotengine/godot#87735

If this enhancement will not be used often, can it be worked around with a few lines of script?

N/A

Is there a reason why this should be core and not an add-on in the asset library?

N/A

@ywmaa ywmaa changed the title blend importer add support for blend importer add support for "Export Geometry nodes instances" Jan 30, 2024
@Calinou Calinou changed the title blend importer add support for "Export Geometry nodes instances" Add support for importing Geometry Nodes instances from .blend files Jan 30, 2024
@akien-mga akien-mga added this to the 4.4 milestone Aug 19, 2024
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4 participants