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Describe the problem or limitation you are having in your project
I have a directory with a huge number of folders, and to find the right one, I have to search for a long time for the right folder
Describe the feature / enhancement and how it helps to overcome the problem or limitation
When we click the import button in the project manager, there is a field at the top for entering a path, I propose to make it so that when we enter symbols, folders that match the symbols begin to appear, and those that do not match disappear, as happens in the editor when adding a node
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
As I believe, you can use the same part of the code as when adding and searching for a node in the editor, only replacing their target with a directory
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
This should be part of the engine, it's a small but useful feature
The text was updated successfully, but these errors were encountered:
JekSun97
changed the title
Add search when selecting a directory
Add search when selecting a directory in the project manager
May 25, 2024
partially resolved by godotengine/godot#88673 and godotengine/godot#97344
provides a filter but no recursive search (which is considered as too complex and memory consuming for the project)
Describe the project you are working on
Any project
Describe the problem or limitation you are having in your project
I have a directory with a huge number of folders, and to find the right one, I have to search for a long time for the right folder
Describe the feature / enhancement and how it helps to overcome the problem or limitation
When we click the import button in the project manager, there is a field at the top for entering a path, I propose to make it so that when we enter symbols, folders that match the symbols begin to appear, and those that do not match disappear, as happens in the editor when adding a node
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
As I believe, you can use the same part of the code as when adding and searching for a node in the editor, only replacing their target with a directory
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
This should be part of the engine, it's a small but useful feature
The text was updated successfully, but these errors were encountered: