-
-
Notifications
You must be signed in to change notification settings - Fork 22k
/
Copy pathMustBeVariant.GD0301.cs
659 lines (549 loc) · 13.8 KB
/
MustBeVariant.GD0301.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
using System;
using Godot;
using Godot.Collections;
using Array = Godot.Collections.Array;
public class MustBeVariantGD0301
{
public void MethodCallsError()
{
// This raises a GD0301 diagnostic error: object is not Variant (and Method<T> requires a variant generic type).
Method<{|GD0301:object|}>();
}
public void MethodCallsOk()
{
// All these calls are valid because they are Variant types.
Method<bool>();
Method<char>();
Method<sbyte>();
Method<byte>();
Method<short>();
Method<ushort>();
Method<int>();
Method<uint>();
Method<long>();
Method<ulong>();
Method<float>();
Method<double>();
Method<string>();
Method<Vector2>();
Method<Vector2I>();
Method<Rect2>();
Method<Rect2I>();
Method<Transform2D>();
Method<Vector3>();
Method<Vector3I>();
Method<Vector4>();
Method<Vector4I>();
Method<Basis>();
Method<Quaternion>();
Method<Transform3D>();
Method<Projection>();
Method<Aabb>();
Method<Color>();
Method<Plane>();
Method<Callable>();
Method<Signal>();
Method<GodotObject>();
Method<StringName>();
Method<NodePath>();
Method<Rid>();
Method<Dictionary>();
Method<Array>();
Method<byte[]>();
Method<int[]>();
Method<long[]>();
Method<float[]>();
Method<double[]>();
Method<string[]>();
Method<Vector2[]>();
Method<Vector3[]>();
Method<Color[]>();
Method<GodotObject[]>();
Method<StringName[]>();
Method<NodePath[]>();
Method<Rid[]>();
}
public void MethodCallDynamic()
{
dynamic self = this;
self.Method<object>();
}
public void Method<[MustBeVariant] T>()
{
}
public void MustBeVariantClasses()
{
new ClassWithGenericVariant<bool>();
new ClassWithGenericVariant<char>();
new ClassWithGenericVariant<sbyte>();
new ClassWithGenericVariant<byte>();
new ClassWithGenericVariant<short>();
new ClassWithGenericVariant<ushort>();
new ClassWithGenericVariant<int>();
new ClassWithGenericVariant<uint>();
new ClassWithGenericVariant<long>();
new ClassWithGenericVariant<ulong>();
new ClassWithGenericVariant<float>();
new ClassWithGenericVariant<double>();
new ClassWithGenericVariant<string>();
new ClassWithGenericVariant<Vector2>();
new ClassWithGenericVariant<Vector2I>();
new ClassWithGenericVariant<Rect2>();
new ClassWithGenericVariant<Rect2I>();
new ClassWithGenericVariant<Transform2D>();
new ClassWithGenericVariant<Vector3>();
new ClassWithGenericVariant<Vector3I>();
new ClassWithGenericVariant<Vector4>();
new ClassWithGenericVariant<Vector4I>();
new ClassWithGenericVariant<Basis>();
new ClassWithGenericVariant<Quaternion>();
new ClassWithGenericVariant<Transform3D>();
new ClassWithGenericVariant<Projection>();
new ClassWithGenericVariant<Aabb>();
new ClassWithGenericVariant<Color>();
new ClassWithGenericVariant<Plane>();
new ClassWithGenericVariant<Callable>();
new ClassWithGenericVariant<Signal>();
new ClassWithGenericVariant<GodotObject>();
new ClassWithGenericVariant<StringName>();
new ClassWithGenericVariant<NodePath>();
new ClassWithGenericVariant<Rid>();
new ClassWithGenericVariant<Dictionary>();
new ClassWithGenericVariant<Array>();
new ClassWithGenericVariant<byte[]>();
new ClassWithGenericVariant<int[]>();
new ClassWithGenericVariant<long[]>();
new ClassWithGenericVariant<float[]>();
new ClassWithGenericVariant<double[]>();
new ClassWithGenericVariant<string[]>();
new ClassWithGenericVariant<Vector2[]>();
new ClassWithGenericVariant<Vector3[]>();
new ClassWithGenericVariant<Color[]>();
new ClassWithGenericVariant<GodotObject[]>();
new ClassWithGenericVariant<StringName[]>();
new ClassWithGenericVariant<NodePath[]>();
new ClassWithGenericVariant<Rid[]>();
// This class fails because generic type is not Variant-compatible.
new ClassWithGenericVariant<{|GD0301:object|}>();
}
}
public class ClassWithGenericVariant<[MustBeVariant] T>
{
}
public class MustBeVariantAnnotatedMethods
{
[GenericTypeAttribute<bool>()]
public void MethodWithAttributeBool()
{
}
[GenericTypeAttribute<char>()]
public void MethodWithAttributeChar()
{
}
[GenericTypeAttribute<sbyte>()]
public void MethodWithAttributeSByte()
{
}
[GenericTypeAttribute<byte>()]
public void MethodWithAttributeByte()
{
}
[GenericTypeAttribute<short>()]
public void MethodWithAttributeInt16()
{
}
[GenericTypeAttribute<ushort>()]
public void MethodWithAttributeUInt16()
{
}
[GenericTypeAttribute<int>()]
public void MethodWithAttributeInt32()
{
}
[GenericTypeAttribute<uint>()]
public void MethodWithAttributeUInt32()
{
}
[GenericTypeAttribute<long>()]
public void MethodWithAttributeInt64()
{
}
[GenericTypeAttribute<ulong>()]
public void MethodWithAttributeUInt64()
{
}
[GenericTypeAttribute<float>()]
public void MethodWithAttributeSingle()
{
}
[GenericTypeAttribute<double>()]
public void MethodWithAttributeDouble()
{
}
[GenericTypeAttribute<string>()]
public void MethodWithAttributeString()
{
}
[GenericTypeAttribute<Vector2>()]
public void MethodWithAttributeVector2()
{
}
[GenericTypeAttribute<Vector2I>()]
public void MethodWithAttributeVector2I()
{
}
[GenericTypeAttribute<Rect2>()]
public void MethodWithAttributeRect2()
{
}
[GenericTypeAttribute<Rect2I>()]
public void MethodWithAttributeRect2I()
{
}
[GenericTypeAttribute<Transform2D>()]
public void MethodWithAttributeTransform2D()
{
}
[GenericTypeAttribute<Vector3>()]
public void MethodWithAttributeVector3()
{
}
[GenericTypeAttribute<Vector3I>()]
public void MethodWithAttributeVector3I()
{
}
[GenericTypeAttribute<Vector4>()]
public void MethodWithAttributeVector4()
{
}
[GenericTypeAttribute<Vector4I>()]
public void MethodWithAttributeVector4I()
{
}
[GenericTypeAttribute<Basis>()]
public void MethodWithAttributeBasis()
{
}
[GenericTypeAttribute<Quaternion>()]
public void MethodWithAttributeQuaternion()
{
}
[GenericTypeAttribute<Transform3D>()]
public void MethodWithAttributeTransform3D()
{
}
[GenericTypeAttribute<Projection>()]
public void MethodWithAttributeProjection()
{
}
[GenericTypeAttribute<Aabb>()]
public void MethodWithAttributeAabb()
{
}
[GenericTypeAttribute<Color>()]
public void MethodWithAttributeColor()
{
}
[GenericTypeAttribute<Plane>()]
public void MethodWithAttributePlane()
{
}
[GenericTypeAttribute<Callable>()]
public void MethodWithAttributeCallable()
{
}
[GenericTypeAttribute<Signal>()]
public void MethodWithAttributeSignal()
{
}
[GenericTypeAttribute<GodotObject>()]
public void MethodWithAttributeGodotObject()
{
}
[GenericTypeAttribute<StringName>()]
public void MethodWithAttributeStringName()
{
}
[GenericTypeAttribute<NodePath>()]
public void MethodWithAttributeNodePath()
{
}
[GenericTypeAttribute<Rid>()]
public void MethodWithAttributeRid()
{
}
[GenericTypeAttribute<Dictionary>()]
public void MethodWithAttributeDictionary()
{
}
[GenericTypeAttribute<Array>()]
public void MethodWithAttributeArray()
{
}
[GenericTypeAttribute<byte[]>()]
public void MethodWithAttributeByteArray()
{
}
[GenericTypeAttribute<int[]>()]
public void MethodWithAttributeInt32Array()
{
}
[GenericTypeAttribute<long[]>()]
public void MethodWithAttributeInt64Array()
{
}
[GenericTypeAttribute<float[]>()]
public void MethodWithAttributeSingleArray()
{
}
[GenericTypeAttribute<double[]>()]
public void MethodWithAttributeDoubleArray()
{
}
[GenericTypeAttribute<string[]>()]
public void MethodWithAttributeStringArray()
{
}
[GenericTypeAttribute<Vector2[]>()]
public void MethodWithAttributeVector2Array()
{
}
[GenericTypeAttribute<Vector3[]>()]
public void MethodWithAttributeVector3Array()
{
}
[GenericTypeAttribute<Color[]>()]
public void MethodWithAttributeColorArray()
{
}
[GenericTypeAttribute<GodotObject[]>()]
public void MethodWithAttributeGodotObjectArray()
{
}
[GenericTypeAttribute<StringName[]>()]
public void MethodWithAttributeStringNameArray()
{
}
[GenericTypeAttribute<NodePath[]>()]
public void MethodWithAttributeNodePathArray()
{
}
[GenericTypeAttribute<Rid[]>()]
public void MethodWithAttributeRidArray()
{
}
// This method definition fails because generic type is not Variant-compatible.
[GenericTypeAttribute<{|GD0301:object|}>()]
public void MethodWithWrongAttribute()
{
}
}
[GenericTypeAttribute<bool>()]
public class ClassVariantAnnotatedBool
{
}
[GenericTypeAttribute<char>()]
public class ClassVariantAnnotatedChar
{
}
[GenericTypeAttribute<sbyte>()]
public class ClassVariantAnnotatedSByte
{
}
[GenericTypeAttribute<byte>()]
public class ClassVariantAnnotatedByte
{
}
[GenericTypeAttribute<short>()]
public class ClassVariantAnnotatedInt16
{
}
[GenericTypeAttribute<ushort>()]
public class ClassVariantAnnotatedUInt16
{
}
[GenericTypeAttribute<int>()]
public class ClassVariantAnnotatedInt32
{
}
[GenericTypeAttribute<uint>()]
public class ClassVariantAnnotatedUInt32
{
}
[GenericTypeAttribute<long>()]
public class ClassVariantAnnotatedInt64
{
}
[GenericTypeAttribute<ulong>()]
public class ClassVariantAnnotatedUInt64
{
}
[GenericTypeAttribute<float>()]
public class ClassVariantAnnotatedSingle
{
}
[GenericTypeAttribute<double>()]
public class ClassVariantAnnotatedDouble
{
}
[GenericTypeAttribute<string>()]
public class ClassVariantAnnotatedString
{
}
[GenericTypeAttribute<Vector2>()]
public class ClassVariantAnnotatedVector2
{
}
[GenericTypeAttribute<Vector2I>()]
public class ClassVariantAnnotatedVector2I
{
}
[GenericTypeAttribute<Rect2>()]
public class ClassVariantAnnotatedRect2
{
}
[GenericTypeAttribute<Rect2I>()]
public class ClassVariantAnnotatedRect2I
{
}
[GenericTypeAttribute<Transform2D>()]
public class ClassVariantAnnotatedTransform2D
{
}
[GenericTypeAttribute<Vector3>()]
public class ClassVariantAnnotatedVector3
{
}
[GenericTypeAttribute<Vector3I>()]
public class ClassVariantAnnotatedVector3I
{
}
[GenericTypeAttribute<Vector4>()]
public class ClassVariantAnnotatedVector4
{
}
[GenericTypeAttribute<Vector4I>()]
public class ClassVariantAnnotatedVector4I
{
}
[GenericTypeAttribute<Basis>()]
public class ClassVariantAnnotatedBasis
{
}
[GenericTypeAttribute<Quaternion>()]
public class ClassVariantAnnotatedQuaternion
{
}
[GenericTypeAttribute<Transform3D>()]
public class ClassVariantAnnotatedTransform3D
{
}
[GenericTypeAttribute<Projection>()]
public class ClassVariantAnnotatedProjection
{
}
[GenericTypeAttribute<Aabb>()]
public class ClassVariantAnnotatedAabb
{
}
[GenericTypeAttribute<Color>()]
public class ClassVariantAnnotatedColor
{
}
[GenericTypeAttribute<Plane>()]
public class ClassVariantAnnotatedPlane
{
}
[GenericTypeAttribute<Callable>()]
public class ClassVariantAnnotatedCallable
{
}
[GenericTypeAttribute<Signal>()]
public class ClassVariantAnnotatedSignal
{
}
[GenericTypeAttribute<GodotObject>()]
public class ClassVariantAnnotatedGodotObject
{
}
[GenericTypeAttribute<StringName>()]
public class ClassVariantAnnotatedStringName
{
}
[GenericTypeAttribute<NodePath>()]
public class ClassVariantAnnotatedNodePath
{
}
[GenericTypeAttribute<Rid>()]
public class ClassVariantAnnotatedRid
{
}
[GenericTypeAttribute<Dictionary>()]
public class ClassVariantAnnotatedDictionary
{
}
[GenericTypeAttribute<Array>()]
public class ClassVariantAnnotatedArray
{
}
[GenericTypeAttribute<byte[]>()]
public class ClassVariantAnnotatedByteArray
{
}
[GenericTypeAttribute<int[]>()]
public class ClassVariantAnnotatedInt32Array
{
}
[GenericTypeAttribute<long[]>()]
public class ClassVariantAnnotatedInt64Array
{
}
[GenericTypeAttribute<float[]>()]
public class ClassVariantAnnotatedSingleArray
{
}
[GenericTypeAttribute<double[]>()]
public class ClassVariantAnnotatedDoubleArray
{
}
[GenericTypeAttribute<string[]>()]
public class ClassVariantAnnotatedStringArray
{
}
[GenericTypeAttribute<Vector2[]>()]
public class ClassVariantAnnotatedVector2Array
{
}
[GenericTypeAttribute<Vector3[]>()]
public class ClassVariantAnnotatedVector3Array
{
}
[GenericTypeAttribute<Color[]>()]
public class ClassVariantAnnotatedColorArray
{
}
[GenericTypeAttribute<GodotObject[]>()]
public class ClassVariantAnnotatedGodotObjectArray
{
}
[GenericTypeAttribute<StringName[]>()]
public class ClassVariantAnnotatedStringNameArray
{
}
[GenericTypeAttribute<NodePath[]>()]
public class ClassVariantAnnotatedNodePathArray
{
}
[GenericTypeAttribute<Rid[]>()]
public class ClassVariantAnnotatedRidArray
{
}
// This class definition fails because generic type is not Variant-compatible.
[GenericTypeAttribute<{|GD0301:object|}>()]
public class ClassNonVariantAnnotated
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
public class GenericTypeAttribute<[MustBeVariant] T> : Attribute
{
}