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WARN_PRINT("Your video card drivers seem not to support the required Metal version, switching to native OpenGL.");
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#ifdef EGL_STATIC
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WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE, switching to native OpenGL.");
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#else
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WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE or ANGLE dynamic libraries (libEGL.dylib and libGLESv2.dylib) are missing, switching to native OpenGL.");
WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE, switching to native OpenGL.");
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#else
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WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE or ANGLE dynamic libraries (libEGL.dll and libGLESv2.dll) are missing, switching to native OpenGL.");
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#endif
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rendering_driver = "opengl3";
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} else {
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r_error = ERR_UNAVAILABLE;
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ERR_FAIL_MSG("Could not initialize ANGLE OpenGL.");
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