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SceneStringNames *SceneStringNames::singleton = nullptr ;
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SceneStringNames::SceneStringNames () {
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- _estimate_cost = StaticCString::create (" _estimate_cost" );
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- _compute_cost = StaticCString::create (" _compute_cost" );
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-
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resized = StaticCString::create (" resized" );
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- dot = StaticCString::create (" ." );
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- doubledot = StaticCString::create (" .." );
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draw = StaticCString::create (" draw" );
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- _draw = StaticCString::create (" _draw" );
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hidden = StaticCString::create (" hidden" );
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visibility_changed = StaticCString::create (" visibility_changed" );
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input_event = StaticCString::create (" input_event" );
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shader = StaticCString::create (" shader" );
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- shader_unshaded = StaticCString::create (" shader/unshaded" );
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- shading_mode = StaticCString::create (" shader/shading_mode" );
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tree_entered = StaticCString::create (" tree_entered" );
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tree_exiting = StaticCString::create (" tree_exiting" );
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tree_exited = StaticCString::create (" tree_exited" );
@@ -86,98 +78,33 @@ SceneStringNames::SceneStringNames() {
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area_shape_entered = StaticCString::create (" area_shape_entered" );
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area_shape_exited = StaticCString::create (" area_shape_exited" );
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- _body_inout = StaticCString::create (" _body_inout" );
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- _area_inout = StaticCString::create (" _area_inout" );
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-
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- idle = StaticCString::create (" idle" );
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- iteration = StaticCString::create (" iteration" );
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update = StaticCString::create (" update" );
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updated = StaticCString::create (" updated" );
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- _physics_process = StaticCString::create (" _physics_process" );
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- _process = StaticCString::create (" _process" );
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-
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- _enter_tree = StaticCString::create (" _enter_tree" );
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- _exit_tree = StaticCString::create (" _exit_tree" );
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- _enter_world = StaticCString::create (" _enter_world" );
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- _exit_world = StaticCString::create (" _exit_world" );
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_ready = StaticCString::create (" _ready" );
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- _update_scroll = StaticCString::create (" _update_scroll" );
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- _update_xform = StaticCString::create (" _update_xform" );
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-
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- _structured_text_parser = StaticCString::create (" _structured_text_parser" );
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-
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- _proxgroup_add = StaticCString::create (" _proxgroup_add" );
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- _proxgroup_remove = StaticCString::create (" _proxgroup_remove" );
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-
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- grouped = StaticCString::create (" grouped" );
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- ungrouped = StaticCString::create (" ungrouped" );
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-
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screen_entered = StaticCString::create (" screen_entered" );
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screen_exited = StaticCString::create (" screen_exited" );
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- viewport_entered = StaticCString::create (" viewport_entered" );
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- viewport_exited = StaticCString::create (" viewport_exited" );
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-
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- camera_entered = StaticCString::create (" camera_entered" );
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- camera_exited = StaticCString::create (" camera_exited" );
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-
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- _input = StaticCString::create (" _input" );
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- _input_event = StaticCString::create (" _input_event" );
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-
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gui_input = StaticCString::create (" gui_input" );
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- _gui_input = StaticCString::create (" _gui_input" );
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-
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- _unhandled_input = StaticCString::create (" _unhandled_input" );
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- _unhandled_key_input = StaticCString::create (" _unhandled_key_input" );
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-
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- _shader_changed = StaticCString::create (" _shader_changed" );
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_spatial_editor_group = StaticCString::create (" _spatial_editor_group" );
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_request_gizmo = StaticCString::create (" _request_gizmo" );
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- _set_subgizmo_selection = StaticCString::create (" _set_subgizmo_selection" );
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- _clear_subgizmo_selection = StaticCString::create (" _clear_subgizmo_selection" );
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offset = StaticCString::create (" offset" );
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- unit_offset = StaticCString::create (" unit_offset" );
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rotation_mode = StaticCString::create (" rotation_mode" );
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rotate = StaticCString::create (" rotate" );
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h_offset = StaticCString::create (" h_offset" );
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v_offset = StaticCString::create (" v_offset" );
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- _update_remote = StaticCString::create (" _update_remote" );
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- _update_pairs = StaticCString::create (" _update_pairs" );
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-
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- _get_minimum_size = StaticCString::create (" _get_minimum_size" );
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-
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area_entered = StaticCString::create (" area_entered" );
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area_exited = StaticCString::create (" area_exited" );
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- _has_point = StaticCString::create (" _has_point" );
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-
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line_separation = StaticCString::create (" line_separation" );
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- _get_drag_data = StaticCString::create (" _get_drag_data" );
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- _drop_data = StaticCString::create (" _drop_data" );
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- _can_drop_data = StaticCString::create (" _can_drop_data" );
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-
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- baked_light_changed = StaticCString::create (" baked_light_changed" );
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- _baked_light_changed = StaticCString::create (" _baked_light_changed" );
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-
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- _mouse_enter = StaticCString::create (" _mouse_enter" );
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- _mouse_exit = StaticCString::create (" _mouse_exit" );
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- _mouse_shape_enter = StaticCString::create (" _mouse_shape_enter" );
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- _mouse_shape_exit = StaticCString::create (" _mouse_shape_exit" );
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-
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- _pressed = StaticCString::create (" _pressed" );
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- _toggled = StaticCString::create (" _toggled" );
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-
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frame_changed = StaticCString::create (" frame_changed" );
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texture_changed = StaticCString::create (" texture_changed" );
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- playback_speed = StaticCString::create (" playback/speed" );
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- playback_active = StaticCString::create (" playback/active" );
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autoplay = StaticCString::create (" autoplay" );
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blend_times = StaticCString::create (" blend_times" );
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speed = StaticCString::create (" speed" );
@@ -193,11 +120,7 @@ SceneStringNames::SceneStringNames() {
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default_ = StaticCString::create (" default" );
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- _window_group = StaticCString::create (" _window_group" );
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- _window_input = StaticCString::create (" _window_input" );
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window_input = StaticCString::create (" window_input" );
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- _window_unhandled_input = StaticCString::create (" _window_unhandled_input" );
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- _get_contents_minimum_size = StaticCString::create (" _get_contents_minimum_size" );
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theme_changed = StaticCString::create (" theme_changed" );
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parameters_base_path = " parameters/" ;
@@ -206,9 +129,4 @@ SceneStringNames::SceneStringNames() {
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shader_overrides_group_active = StaticCString::create (" _shader_overrides_group_active_" );
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pressed = StaticCString::create (" pressed" );
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-
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- #ifndef DISABLE_DEPRECATED
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- use_in_baked_light = StaticCString::create (" use_in_baked_light" );
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- use_dynamic_gi = StaticCString::create (" use_dynamic_gi" );
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- #endif
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}
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