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| 1 | +/**************************************************************************/ |
| 2 | +/* visual_shape_2d_editor_plugin.cpp */ |
| 3 | +/**************************************************************************/ |
| 4 | +/* This file is part of: */ |
| 5 | +/* GODOT ENGINE */ |
| 6 | +/* https://godotengine.org */ |
| 7 | +/**************************************************************************/ |
| 8 | +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | +/* */ |
| 11 | +/* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | +/* a copy of this software and associated documentation files (the */ |
| 13 | +/* "Software"), to deal in the Software without restriction, including */ |
| 14 | +/* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | +/* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | +/* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | +/* the following conditions: */ |
| 18 | +/* */ |
| 19 | +/* The above copyright notice and this permission notice shall be */ |
| 20 | +/* included in all copies or substantial portions of the Software. */ |
| 21 | +/* */ |
| 22 | +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | +/**************************************************************************/ |
| 30 | + |
| 31 | +#include "visual_shape_2d_editor_plugin.h" |
| 32 | + |
| 33 | +#include "canvas_item_editor_plugin.h" |
| 34 | +#include "core/math/geometry_2d.h" |
| 35 | +#include "editor/editor_node.h" |
| 36 | +#include "editor/editor_undo_redo_manager.h" |
| 37 | +#include "editor/gui/editor_toaster.h" |
| 38 | +#include "editor/scene_tree_dock.h" |
| 39 | +#include "scene/2d/light_occluder_2d.h" |
| 40 | +#include "scene/2d/mesh_instance_2d.h" |
| 41 | +#include "scene/2d/physics/collision_shape_2d.h" |
| 42 | +#include "scene/2d/polygon_2d.h" |
| 43 | +#include "scene/2d/visual_shape_2d.h" |
| 44 | +#include "scene/gui/menu_button.h" |
| 45 | +#include "scene/resources/2d/capsule_shape_2d.h" |
| 46 | +#include "scene/resources/2d/circle_shape_2d.h" |
| 47 | +#include "scene/resources/2d/convex_polygon_shape_2d.h" |
| 48 | +#include "scene/resources/2d/rectangle_shape_2d.h" |
| 49 | + |
| 50 | +void VisualShape2DEditor::edit(VisualShape2D *p_visual_shape_2d) { |
| 51 | + visual_shape_2d = p_visual_shape_2d; |
| 52 | +} |
| 53 | + |
| 54 | +void VisualShape2DEditor::_menu_option(int p_option) { |
| 55 | + if (!visual_shape_2d) { |
| 56 | + return; |
| 57 | + } |
| 58 | + |
| 59 | + if ((p_option == MENU_OPTION_CONVERT_TO_MESH_2D || p_option == MENU_OPTION_CONVERT_TO_POLYGON_2D) && visual_shape_2d != get_tree()->get_edited_scene_root() && visual_shape_2d->get_owner() != get_tree()->get_edited_scene_root()) { |
| 60 | + EditorToaster::get_singleton()->popup_str(TTR("Can't convert a VisualShape from a foreign scene."), EditorToaster::SEVERITY_ERROR); |
| 61 | + return; |
| 62 | + } |
| 63 | + |
| 64 | + switch (p_option) { |
| 65 | + case MENU_OPTION_CONVERT_TO_MESH_2D: { |
| 66 | + _convert_to_mesh_2d_node(); |
| 67 | + } break; |
| 68 | + case MENU_OPTION_CONVERT_TO_POLYGON_2D: { |
| 69 | + _convert_to_polygon_2d_node(); |
| 70 | + } break; |
| 71 | + case MENU_OPTION_CREATE_COLLISION_SHAPE_2D: { |
| 72 | + _create_collision_shape_2d_node(); |
| 73 | + } break; |
| 74 | + case MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D: { |
| 75 | + _create_light_occluder_2d_node(); |
| 76 | + } break; |
| 77 | + } |
| 78 | +} |
| 79 | + |
| 80 | +void VisualShape2DEditor::_convert_to_mesh_2d_node() { |
| 81 | + PackedVector2Array points = visual_shape_2d->get_points(); |
| 82 | + if (points.size() < 3) { |
| 83 | + EditorToaster::get_singleton()->popup_str(TTR("Invalid geometry, can't replace by mesh."), EditorToaster::SEVERITY_ERROR); |
| 84 | + return; |
| 85 | + } |
| 86 | + |
| 87 | + Vector<int> poly = Geometry2D::triangulate_polygon(points); |
| 88 | + |
| 89 | + Ref<ArrayMesh> mesh; |
| 90 | + mesh.instantiate(); |
| 91 | + |
| 92 | + Array a; |
| 93 | + a.resize(Mesh::ARRAY_MAX); |
| 94 | + a[Mesh::ARRAY_VERTEX] = points; |
| 95 | + a[Mesh::ARRAY_TEX_UV] = visual_shape_2d->get_uvs(); |
| 96 | + a[Mesh::ARRAY_INDEX] = poly; |
| 97 | + |
| 98 | + mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Dictionary(), Mesh::ARRAY_FLAG_USE_2D_VERTICES); |
| 99 | + |
| 100 | + MeshInstance2D *mesh_instance = memnew(MeshInstance2D); |
| 101 | + mesh_instance->set_mesh(mesh); |
| 102 | + |
| 103 | + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 104 | + ur->create_action(TTR("Convert to MeshInstance2D"), UndoRedo::MERGE_DISABLE, visual_shape_2d); |
| 105 | + SceneTreeDock::get_singleton()->replace_node(visual_shape_2d, mesh_instance); |
| 106 | + ur->commit_action(false); |
| 107 | +} |
| 108 | + |
| 109 | +void VisualShape2DEditor::_convert_to_polygon_2d_node() { |
| 110 | + PackedVector2Array points = visual_shape_2d->get_points(); |
| 111 | + if (points.is_empty()) { |
| 112 | + EditorToaster::get_singleton()->popup_str(TTR("Invalid geometry, can't create polygon."), EditorToaster::SEVERITY_ERROR); |
| 113 | + return; |
| 114 | + } |
| 115 | + |
| 116 | + int total_point_count = points.size(); |
| 117 | + Point2 offset = visual_shape_2d->get_offset(); |
| 118 | + |
| 119 | + Polygon2D *polygon_2d_instance = memnew(Polygon2D); |
| 120 | + |
| 121 | + polygon_2d_instance->set_color(visual_shape_2d->get_color()); |
| 122 | + polygon_2d_instance->set_offset(offset); |
| 123 | + polygon_2d_instance->set_antialiased(visual_shape_2d->is_antialiased()); |
| 124 | + |
| 125 | + PackedVector2Array vertices; |
| 126 | + vertices.resize(total_point_count); |
| 127 | + Vector2 *vertices_write = vertices.ptrw(); |
| 128 | + |
| 129 | + PackedInt32Array index_array; |
| 130 | + index_array.resize(total_point_count); |
| 131 | + int *index_write = index_array.ptrw(); |
| 132 | + |
| 133 | + for (int i = 0; i < total_point_count; i++) { |
| 134 | + vertices_write[i] = points[i] - offset; |
| 135 | + index_write[i] = i; |
| 136 | + } |
| 137 | + |
| 138 | + Array polys; |
| 139 | + polys.push_back(index_array); |
| 140 | + |
| 141 | + PackedVector2Array uvs = Transform2D(0, visual_shape_2d->get_size(), 0, Point2(0, 0)).xform(visual_shape_2d->get_uvs()); |
| 142 | + |
| 143 | + polygon_2d_instance->set_polygon(vertices); |
| 144 | + polygon_2d_instance->set_uv(uvs); |
| 145 | + polygon_2d_instance->set_polygons(polys); |
| 146 | + |
| 147 | + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 148 | + ur->create_action(TTR("Convert to Polygon2D"), UndoRedo::MERGE_DISABLE, visual_shape_2d); |
| 149 | + SceneTreeDock::get_singleton()->replace_node(visual_shape_2d, polygon_2d_instance); |
| 150 | + ur->commit_action(false); |
| 151 | +} |
| 152 | + |
| 153 | +void VisualShape2DEditor::_create_collision_shape_2d_node() { |
| 154 | + CollisionShape2D *collision_shape_2d_instance = memnew(CollisionShape2D); |
| 155 | + Size2 size = visual_shape_2d->get_size(); |
| 156 | + |
| 157 | + switch (visual_shape_2d->get_shape_type()) { |
| 158 | + case VisualShape2D::SHAPE_RECTANGLE: { |
| 159 | + Ref<RectangleShape2D> shape; |
| 160 | + shape.instantiate(); |
| 161 | + shape->set_size(size); |
| 162 | + collision_shape_2d_instance->set_shape(shape); |
| 163 | + collision_shape_2d_instance->translate(visual_shape_2d->get_offset()); |
| 164 | + } break; |
| 165 | + case VisualShape2D::SHAPE_CIRCLE: { |
| 166 | + float semi_major = MAX(size.x, size.y) / 2.0; |
| 167 | + float semi_minor = MIN(size.x, size.y) / 2.0; |
| 168 | + float difference = (semi_major - semi_minor) / semi_minor; |
| 169 | + // If there is more than a 10% difference, treat as an oval. |
| 170 | + if (difference > 0.1) { |
| 171 | + // Oval. |
| 172 | + Ref<ConvexPolygonShape2D> shape; |
| 173 | + shape.instantiate(); |
| 174 | + shape->set_points(visual_shape_2d->get_points()); |
| 175 | + collision_shape_2d_instance->set_shape(shape); |
| 176 | + } else { |
| 177 | + // Circle. |
| 178 | + Ref<CircleShape2D> shape; |
| 179 | + shape.instantiate(); |
| 180 | + shape->set_radius(semi_major); |
| 181 | + collision_shape_2d_instance->set_shape(shape); |
| 182 | + collision_shape_2d_instance->translate(visual_shape_2d->get_offset()); |
| 183 | + } |
| 184 | + } break; |
| 185 | + case VisualShape2D::SHAPE_CAPSULE: { |
| 186 | + Ref<CapsuleShape2D> shape; |
| 187 | + shape.instantiate(); |
| 188 | + shape->set_radius(MIN(size.x, size.y) / 2); |
| 189 | + shape->set_height(MAX(size.x, size.y)); |
| 190 | + collision_shape_2d_instance->set_shape(shape); |
| 191 | + if (size.x > size.y) { |
| 192 | + collision_shape_2d_instance->rotate(Math_PI / 2.0); |
| 193 | + } |
| 194 | + collision_shape_2d_instance->translate(visual_shape_2d->get_offset()); |
| 195 | + } break; |
| 196 | + case VisualShape2D::SHAPE_EQUILATERAL_TRIANGLE: |
| 197 | + case VisualShape2D::SHAPE_RIGHT_TRIANGLE: { |
| 198 | + Ref<ConvexPolygonShape2D> shape; |
| 199 | + shape.instantiate(); |
| 200 | + shape->set_points(visual_shape_2d->get_points()); |
| 201 | + collision_shape_2d_instance->set_shape(shape); |
| 202 | + } break; |
| 203 | + } |
| 204 | + |
| 205 | + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 206 | + ur->create_action(TTR("Create CollisionShape2D Sibling"), UndoRedo::MERGE_DISABLE, visual_shape_2d); |
| 207 | + ur->add_do_method(this, "_add_as_sibling_or_child", visual_shape_2d, collision_shape_2d_instance); |
| 208 | + ur->add_do_reference(collision_shape_2d_instance); |
| 209 | + ur->add_undo_method(visual_shape_2d != get_tree()->get_edited_scene_root() ? visual_shape_2d->get_parent() : visual_shape_2d, "remove_child", collision_shape_2d_instance); |
| 210 | + ur->commit_action(); |
| 211 | +} |
| 212 | + |
| 213 | +void VisualShape2DEditor::_create_light_occluder_2d_node() { |
| 214 | + PackedVector2Array points = visual_shape_2d->get_points(); |
| 215 | + if (points.is_empty()) { |
| 216 | + EditorToaster::get_singleton()->popup_str(TTR("Invalid geometry, can't create light occluder."), EditorToaster::SEVERITY_ERROR); |
| 217 | + return; |
| 218 | + } |
| 219 | + |
| 220 | + Ref<OccluderPolygon2D> polygon; |
| 221 | + polygon.instantiate(); |
| 222 | + polygon->set_polygon(points); |
| 223 | + |
| 224 | + LightOccluder2D *light_occluder_2d_instance = memnew(LightOccluder2D); |
| 225 | + light_occluder_2d_instance->set_occluder_polygon(polygon); |
| 226 | + |
| 227 | + EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton(); |
| 228 | + ur->create_action(TTR("Create LightOccluder2D Sibling"), UndoRedo::MERGE_DISABLE, visual_shape_2d); |
| 229 | + ur->add_do_method(this, "_add_as_sibling_or_child", visual_shape_2d, light_occluder_2d_instance); |
| 230 | + ur->add_do_reference(light_occluder_2d_instance); |
| 231 | + ur->add_undo_method(visual_shape_2d != get_tree()->get_edited_scene_root() ? visual_shape_2d->get_parent() : visual_shape_2d, "remove_child", light_occluder_2d_instance); |
| 232 | + ur->commit_action(); |
| 233 | +} |
| 234 | + |
| 235 | +void VisualShape2DEditor::_add_as_sibling_or_child(Node *p_own_node, Node *p_new_node) { |
| 236 | + // Can't make sibling if own node is scene root. |
| 237 | + if (p_own_node != get_tree()->get_edited_scene_root()) { |
| 238 | + p_own_node->get_parent()->add_child(p_new_node, true); |
| 239 | + Object::cast_to<Node2D>(p_new_node)->set_transform(Object::cast_to<Node2D>(p_own_node)->get_transform() * Object::cast_to<Node2D>(p_new_node)->get_transform()); |
| 240 | + } else { |
| 241 | + p_own_node->add_child(p_new_node, true); |
| 242 | + } |
| 243 | + |
| 244 | + p_new_node->set_owner(get_tree()->get_edited_scene_root()); |
| 245 | +} |
| 246 | + |
| 247 | +void VisualShape2DEditor::_notification(int p_what) { |
| 248 | + switch (p_what) { |
| 249 | + case NOTIFICATION_THEME_CHANGED: { |
| 250 | + options->set_button_icon(get_editor_theme_icon(SNAME("VisualShape2D"))); |
| 251 | + |
| 252 | + options->get_popup()->set_item_icon(MENU_OPTION_CONVERT_TO_MESH_2D, get_editor_theme_icon(SNAME("MeshInstance2D"))); |
| 253 | + options->get_popup()->set_item_icon(MENU_OPTION_CONVERT_TO_POLYGON_2D, get_editor_theme_icon(SNAME("Polygon2D"))); |
| 254 | + options->get_popup()->set_item_icon(MENU_OPTION_CREATE_COLLISION_SHAPE_2D, get_editor_theme_icon(SNAME("CollisionShape2D"))); |
| 255 | + options->get_popup()->set_item_icon(MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D, get_editor_theme_icon(SNAME("LightOccluder2D"))); |
| 256 | + } break; |
| 257 | + } |
| 258 | +} |
| 259 | + |
| 260 | +void VisualShape2DEditor::_bind_methods() { |
| 261 | + ClassDB::bind_method("_add_as_sibling_or_child", &VisualShape2DEditor::_add_as_sibling_or_child); |
| 262 | +} |
| 263 | + |
| 264 | +VisualShape2DEditor::VisualShape2DEditor() { |
| 265 | + options = memnew(MenuButton); |
| 266 | + |
| 267 | + CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options); |
| 268 | + |
| 269 | + options->set_text(TTR("VisualShape2D")); |
| 270 | + |
| 271 | + options->get_popup()->add_item(TTR("Convert to MeshInstance2D"), MENU_OPTION_CONVERT_TO_MESH_2D); |
| 272 | + options->get_popup()->add_item(TTR("Convert to Polygon2D"), MENU_OPTION_CONVERT_TO_POLYGON_2D); |
| 273 | + options->get_popup()->add_item(TTR("Create CollisionShape2D Sibling"), MENU_OPTION_CREATE_COLLISION_SHAPE_2D); |
| 274 | + options->get_popup()->add_item(TTR("Create LightOccluder2D Sibling"), MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D); |
| 275 | + options->set_switch_on_hover(true); |
| 276 | + |
| 277 | + options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &VisualShape2DEditor::_menu_option)); |
| 278 | +} |
| 279 | + |
| 280 | +void VisualShape2DEditorPlugin::edit(Object *p_object) { |
| 281 | + visual_shape_editor->edit(Object::cast_to<VisualShape2D>(p_object)); |
| 282 | +} |
| 283 | + |
| 284 | +bool VisualShape2DEditorPlugin::handles(Object *p_object) const { |
| 285 | + return p_object->is_class("VisualShape2D"); |
| 286 | +} |
| 287 | + |
| 288 | +void VisualShape2DEditorPlugin::make_visible(bool p_visible) { |
| 289 | + visual_shape_editor->options->set_visible(p_visible); |
| 290 | +} |
| 291 | + |
| 292 | +VisualShape2DEditorPlugin::VisualShape2DEditorPlugin() { |
| 293 | + visual_shape_editor = memnew(VisualShape2DEditor); |
| 294 | + EditorNode::get_singleton()->get_gui_base()->add_child(visual_shape_editor); |
| 295 | + make_visible(false); |
| 296 | +} |
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