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Commit f927802

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committedJan 6, 2025
Merge pull request #101166 from jss2a98aj/opengl3-fallback-wording
Improve OpenGL 3 fallback documentation wording
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‎doc/classes/ProjectSettings.xml

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[b]Note:[/b] This setting is implemented only on Windows.
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</member>
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<member name="rendering/rendering_device/fallback_to_opengl3" type="bool" setter="" getter="" default="true">
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If [code]true[/code], the forward renderer will fall back to OpenGL 3 if both Direct3D 12, Metal and Vulkan are not supported.
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If [code]true[/code], the forward renderer will fall back to OpenGL 3 if Direct3D 12, Metal, and Vulkan are not supported.
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[b]Note:[/b] This setting is implemented only on Windows, Android, macOS, iOS, and Linux/X11.
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</member>
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<member name="rendering/rendering_device/fallback_to_vulkan" type="bool" setter="" getter="" default="true">

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