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When the game is embedded without the floating window, after hitting a breakpoint in the script editor, when I pressed Continue, the game tab is not refocused and Godot enters a wierd state where the editor is not focused, the game is probably focused but not visible.
Steps to reproduce
In the Game Workspace, enabled Embed and disable Floating Window
Tested versions
Godot v4.4.dev (99a8ab7)
System information
Godot v4.4.dev (99a8ab7) - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Laptop GPU (NVIDIA; 32.0.15.6603) - AMD Ryzen 7 5800H with Radeon Graphics (16 threads)
Issue description
When the game is embedded without the floating window, after hitting a breakpoint in the script editor, when I pressed Continue, the game tab is not refocused and Godot enters a wierd state where the editor is not focused, the game is probably focused but not visible.
Steps to reproduce
godot.windows.editor.dev.x86_64_VR56mkCHJU.mp4
Minimal reproduction project (MRP)
test-godot-focus-debugging.zip
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