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When the game is embedded in the editor, if when editor main area is resized, the next time the embedded game is started it will startup with the previous location and sizse.
Steps to reproduce
Activate embedded without floating window
Start the game the first time, location and size will be OK
Stop the game
Resize a floating dock or the bottom panel when your are not in the Game tab
Start the game again
For a split second, the game will be displayed at the previous location and size before the resizing in the editor (the location and size of the previous startup)
Godot_v4.4-rc3_win64_1qKy19iTMs.mp4
Minimal reproduction project (MRP)
Any project
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Godot v4.4.rc3 - Windows 11 (build 26100) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Laptop GPU (NVIDIA; 32.0.15.7260) - AMD Ryzen 7 5800H with Radeon Graphics (16 threads)
Issue description
When the game is embedded in the editor, if when editor main area is resized, the next time the embedded game is started it will startup with the previous location and sizse.
Steps to reproduce
Godot_v4.4-rc3_win64_1qKy19iTMs.mp4
Minimal reproduction project (MRP)
Any project
The text was updated successfully, but these errors were encountered: